Abort Quest
New Member
Aside from audio vst filters and graphics filters, what are the main contributors to mem/cpu usage in obs? I'm talking stuff like in the sources (browser/display/textgdi etc). I'm just asking from a curiousity standpoint because I'd like to know what to avoid and how to better optimize resource usage, I couldn't really find much info on it aside from "don't add too much stuff" which was a little vague and kind of straightforward. I wanted a bit more in-depth detail about what could cause issues and eat resources, that is if anyone could point me in the right direction. Thanks.