Zeithri
New Member
Here's the log file; https://obsproject.com/logs/yJQy_TDU_vI4GwrN
Here's the temporary twitch video file; https://www.twitch.tv/videos/503717984
So here I am with a different problem than last time. Most things work since last time I was here so I thank you for that help once again!
This issue though, goes beyond my comprehension. For some reason Soul Reaver 2 stutters insanely whenever I try to stream it and I cannot fathom for the life of me why. Soul Reaver 1 ran flawlessly. Defiance runs mostly adequately, but why does this one refuse to work properly?
It isn't the only game that baffles me but most others I can at least comprehend like, Dark Souls 3 is too CPU/GPU intensive for me along with DS:R, and DS1 is just crap on PC no matter how I try to set it up. DS2 runs flawlessly but that game seems to be optimized for PC with great love. But I just cannot understand why Soul Reaver 2 won't stream well at all.
Is it because the Base Canvas is too high? I wouldn't' think so on a first glance since isn't that just what your desktop resolution is set to?
And I don't think it's the bitrate either, but I guess I wouldn't know about that really.
But then, why?
Here's the temporary twitch video file; https://www.twitch.tv/videos/503717984
So here I am with a different problem than last time. Most things work since last time I was here so I thank you for that help once again!
This issue though, goes beyond my comprehension. For some reason Soul Reaver 2 stutters insanely whenever I try to stream it and I cannot fathom for the life of me why. Soul Reaver 1 ran flawlessly. Defiance runs mostly adequately, but why does this one refuse to work properly?
It isn't the only game that baffles me but most others I can at least comprehend like, Dark Souls 3 is too CPU/GPU intensive for me along with DS:R, and DS1 is just crap on PC no matter how I try to set it up. DS2 runs flawlessly but that game seems to be optimized for PC with great love. But I just cannot understand why Soul Reaver 2 won't stream well at all.
Is it because the Base Canvas is too high? I wouldn't' think so on a first glance since isn't that just what your desktop resolution is set to?
And I don't think it's the bitrate either, but I guess I wouldn't know about that really.
But then, why?