fool.friday
New Member
Before we start, I'll say that i am aware there is a game capture feature. the reason I am reluctant to use it is that i'm using a gaming laptop. Thus i have 2 gpus; 1 dedicated and 1 integrated. If i were to force obs to run using my dedicated gpu, I would be able to use game capture and things would be fine. the major downfall is i can no longer stream my webcam, or desktop as it would us my integrated gpu. Unless there is a fix for easy swapping of gpu usage or something, i would prefer to use window capture.
For some games window capture works flawlessly (like Nier, tomb raider, LoL, Battlebright), however ive noticed for some games (pyre and danganrompa at least) obs has the screen stuck and is also capturing my background windows too. at this point removing and reading the source or restarting computer and or game does nothing. it will always bee that "captured" image it was first stuck on. Is there any fix for this? or am i really going to have to force obs to use my dedicated gpu and if i ever want to stream desktop, have to shut down my whole operation, switch gpu usage, start it back up etc. (this is interfering with my broadcast as i often alt tab to show desktop)
For some games window capture works flawlessly (like Nier, tomb raider, LoL, Battlebright), however ive noticed for some games (pyre and danganrompa at least) obs has the screen stuck and is also capturing my background windows too. at this point removing and reading the source or restarting computer and or game does nothing. it will always bee that "captured" image it was first stuck on. Is there any fix for this? or am i really going to have to force obs to use my dedicated gpu and if i ever want to stream desktop, have to shut down my whole operation, switch gpu usage, start it back up etc. (this is interfering with my broadcast as i often alt tab to show desktop)