bugreporter
New Member
Hello!
I've tried recording video from an older game and was somewhat surprised by the program's inability to capture the sound from the game via default desktop audio capture. I could hear any system sound, but not the game in the resulting video.
My soundcard is ASUS Xonar DX. After some time spent on messing with sound settings, i've noticed that as soon as i disabled EAX support in sound driver settings, the game audio could be recognized by the OBS Studio's desktop audio capture.
I would really like to have game's "native" sound system, so i've disabled desktop audio capture in OBS Studio and switched to soundcard's internal Wave Mixer as the default capture. So far i could get both windows and hardware sound recorded.
Is there anything else i missed? From what i understood, OBS can't interact with hardware sound engines, is it true? The game in question uses an older version of FMOD.
I've tried recording video from an older game and was somewhat surprised by the program's inability to capture the sound from the game via default desktop audio capture. I could hear any system sound, but not the game in the resulting video.
My soundcard is ASUS Xonar DX. After some time spent on messing with sound settings, i've noticed that as soon as i disabled EAX support in sound driver settings, the game audio could be recognized by the OBS Studio's desktop audio capture.
I would really like to have game's "native" sound system, so i've disabled desktop audio capture in OBS Studio and switched to soundcard's internal Wave Mixer as the default capture. So far i could get both windows and hardware sound recorded.
Is there anything else i missed? From what i understood, OBS can't interact with hardware sound engines, is it true? The game in question uses an older version of FMOD.
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