Acey05
Member
Sorry if in the wrong place, or if it's not a bug, but I figured I would put this here? Also, it's mostly related to Recording, but I figured some feedback might be important here.
In the latest versions of OBS, when the nVidia Codecs (especially HEVC) are selected, the default settings (iirc) are with the following options enabled:
Preset: Slower (P6)
Multipass: Two Pass Quarter
Psycho Visual Tuning: On
While these settings are great in quality, they're terrible in general for several reasons:
IIRC, the old Quality Preset is now mapped to P4 Medium, however P4 Medium is with extra bell and whistles, P2 is the last known Preset that doesn't put stress on the GPU outside of the NVENC Encoding requirments (such as Splits or such), just like the Quality Preset on the old OBS Presets (P1 is pretty much free from any needs).
Multipass, even if Quarter, still has extra overhead. Usually you want a Single Pass to bypass any latency or extra GPU stress, no? Is Two Quarter better than a Single Pass now?
Psycho Visual Tuning I guess is not that stressful in theory, but it used to be off, is it ON now because it's free or did something change?
The reason I'm pointing out these things, is because most 6th generation NVENC GPU's (especially bugdets ones, like 1060) cannot run these settings enabled together with UNCAPPED or DOUBLE-SYNCED games. Even if you're playing a small free indie like this: https://sirtartarus.itch.io/how-to-build-a-snowman
Literally, a PS1 looking Unity, but because it's doesn't have proper Synced Renderer, it will introduce massive stutters (because it's pretty much flooding the GPU at that point), and outside of capping it externally with specific tools, it makes even recording such games almost impossible.
The reason I'm pointing this all out, is because this directly affects OBS. If you decide to Record with a Slower NVENC Preset, and your GPU is getting hammered, even if you're streaming with h264 CPU, both the Stream and the Videos will get the same stutters, neither one ends up being safe from the other.
I never had this issue with the older H264 NVENC Quality settings in the older OBS, and I was confused why the newer OBS default settings where stuttering (not dropping frames mind you) and why sometimes the audio was desyncing.
In the latest versions of OBS, when the nVidia Codecs (especially HEVC) are selected, the default settings (iirc) are with the following options enabled:
Preset: Slower (P6)
Multipass: Two Pass Quarter
Psycho Visual Tuning: On
While these settings are great in quality, they're terrible in general for several reasons:
IIRC, the old Quality Preset is now mapped to P4 Medium, however P4 Medium is with extra bell and whistles, P2 is the last known Preset that doesn't put stress on the GPU outside of the NVENC Encoding requirments (such as Splits or such), just like the Quality Preset on the old OBS Presets (P1 is pretty much free from any needs).
Multipass, even if Quarter, still has extra overhead. Usually you want a Single Pass to bypass any latency or extra GPU stress, no? Is Two Quarter better than a Single Pass now?
Psycho Visual Tuning I guess is not that stressful in theory, but it used to be off, is it ON now because it's free or did something change?
The reason I'm pointing out these things, is because most 6th generation NVENC GPU's (especially bugdets ones, like 1060) cannot run these settings enabled together with UNCAPPED or DOUBLE-SYNCED games. Even if you're playing a small free indie like this: https://sirtartarus.itch.io/how-to-build-a-snowman
Literally, a PS1 looking Unity, but because it's doesn't have proper Synced Renderer, it will introduce massive stutters (because it's pretty much flooding the GPU at that point), and outside of capping it externally with specific tools, it makes even recording such games almost impossible.
The reason I'm pointing this all out, is because this directly affects OBS. If you decide to Record with a Slower NVENC Preset, and your GPU is getting hammered, even if you're streaming with h264 CPU, both the Stream and the Videos will get the same stutters, neither one ends up being safe from the other.
I never had this issue with the older H264 NVENC Quality settings in the older OBS, and I was confused why the newer OBS default settings where stuttering (not dropping frames mind you) and why sometimes the audio was desyncing.