Bug Report OBS no longer works for PUBG since 1.0

CRE4MPIE

New Member
Just to let you all know, if you are trying to use OBS to stream / record PUBG on Windows 10 - stop wasting your time, it no longer works as OBS just keeps dropping frames when the window is not active and causes huge input lag ingame.

I've spent a few days looking at various posts around the net and couldn't find any working solution. I was able to record PUBG just fine before and since 1.0 and updating to the latest version of PUBG, a no go !

Hope this gets resolved sometime

CP out
 

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BK-Morpheus

Active Member
You did not read, as you don't understand how Windows 10 + OBS and GPU load works together.
Switch to Windows 7 or limit your ingame fps.

My guess, why it worked before: They might have improved performance and CPU usage in version 1.0 and therefore your system might push higher or more stable framerates ingame. That could lead to higher GPU usage.

You could monitor/log your GPU load ingame. If it is hitting over 90% load, OBS will loose frames.
 

CRE4MPIE

New Member
You did not read, as you don't understand how Windows 10 + OBS and GPU load works together.
Switch to Windows 7 or limit your ingame fps.

My GPU is running at 60 - 90% utilization.
My CPU is running at about 50 - 65%
It doesn't matter if I use x264 or NVENC, in fact , I don't even have to record or stream. Just by having OBS open I am getting ingame input lag and stuttering. and ONLY with PUBG.

Before the 1.0 update / new OBS I had no issues whatsoever.
 

BK-Morpheus

Active Member
Yep, sounds like skipped frames due to rendering lag (aka not enough free GPU resources for OBS), as those drops also happen, when OBS is not recording (your OBS scene will always be rendered via GPU).

Ingame lag/stuttering on the other hand sounds more like 144Hz+60Hz monitor combo (or any other high+low refreshrate combination) which I described at point 5 in my thread.
 

CRE4MPIE

New Member
Yep, sounds like skipped frames due to rendering lag (aka not enough free GPU resources for OBS), as those drops also happen, when OBS is not recording (your OBS scene will always be rendered via GPU).

Ingame lag/stuttering on the other hand sounds more like 144Hz+60Hz monitor combo (or any other high+low refreshrate combination) which I described at point 5 in my thread.

I've tested various scenarios with this - 1 screen , multiple screens, x264 , NVENC, monitored both CPU and GPU usages with the same end result in PUBG.

Something has changed in either PUBG or OBS since the last update. I used OBS in the past without issues.
 

BK-Morpheus

Active Member
You could do a test recording/stream and upload your log file.
If this is related with too much GPU load, we will see rendering problems in that log.
 
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