Tarun
Member
Hello,
I've encountered a rather interesting issue here that causes Guild Wars 2 to crash.
If I start Guild Wars 2 through Steam (to use Steam's Overlay for browser, chatting to friends, etc) Guild Wars 2 will immediately crash.
A part of the Guild Wars 2 crash reads:
The OBS log reads:
It will work fine if loaded without Steam. However, OBS (non-multi) has always worked fine when loading GW2 through Steam.
Another issue is that OBS Multiplatform does not capture Guild Wars 2 properly. I suspect this may be because of their launcher. If I go to the Sources (to the right of Scenes) Properties it will preview just fine, outside of that it will not display Guild Wars 2.
If any additional information is needed please let me know and I'll do my best to provide it.
I've encountered a rather interesting issue here that causes Guild Wars 2 to crash.
If I start Guild Wars 2 through Steam (to use Steam's Overlay for browser, chatting to friends, etc) Guild Wars 2 will immediately crash.
A part of the Guild Wars 2 crash reads:
Code:
*--> Crash <--*
Exception: c0000005
Memory at address 4d497535 could not be written
App: Gw2.exe
Pid: 6932
Cmdline:
BaseAddr: 013C0000
ProgramId: 101
Build: 50837
Module: d3d9.dll
When: 2015-07-27T05:46:43Z 2015-07-27T01:46:43-04:00
Uptime: 0 days 0:00:10
Flags: 0
The OBS log reads:
Code:
01:46:13: OBS 0.11.1 (64bit, windows)
01:46:13: ---------------------------------
01:46:13: CPU Name: Intel(R) Core(TM) i7 CPU X 980 @ 3.33GHz
01:46:13: CPU Speed: 3333MHz
01:46:13: Physical Cores: 6, Logical Cores: 12
01:46:13: Physical Memory: 12278MB Total, 5489MB Free
01:46:13: Windows Version: 6.1 Build 7601 Service Pack 1
01:46:13: Aero is Enabled (Aero is always on for windows 8 and above)
01:46:13: ---------------------------------
01:46:13: audio settings reset:
01:46:13: samples per sec: 44100
01:46:13: speakers: 2
01:46:13: buffering (ms): 1000
01:46:13: ---------------------------------
01:46:13: Initializing D3D11..
01:46:13: Available Video Adapters:
01:46:13: Adapter 0: NVIDIA GeForce GTX 760
01:46:13: Loading up D3D11 on adapter NVIDIA GeForce GTX 760 (0)
01:46:13: D3D11 loaded sucessfully, feature level used: 45056
01:46:14: ---------------------------------
01:46:14: video settings reset:
01:46:14: base resolution: 1920x1080
01:46:14: output resolution: 1280x720
01:46:14: fps: 30/1
01:46:14: format: NV12
01:46:14: ---------------------------------
01:46:14: Loading module: coreaudio-encoder.dll
01:46:14: [CoreAudio encoder]: Failed loading library 'CoreAudioToolbox.dll'
01:46:14: [CoreAudio encoder]: Couldn't load CoreAudio AAC encoder
01:46:14: ---------------------------------
01:46:14: Loading module: image-source.dll
01:46:14: ---------------------------------
01:46:14: Loading module: obs-ffmpeg.dll
01:46:14: ---------------------------------
01:46:14: Loading module: obs-filters.dll
01:46:14: ---------------------------------
01:46:14: Loading module: obs-outputs.dll
01:46:14: ---------------------------------
01:46:14: Loading module: obs-x264.dll
01:46:14: ---------------------------------
01:46:14: Loading module: rtmp-services.dll
01:46:14: ---------------------------------
01:46:14: Loading module: text-freetype2.dll
01:46:14: ---------------------------------
01:46:14: Loading module: win-capture.dll
01:46:14: ---------------------------------
01:46:14: Loading module: win-decklink.dll
01:46:14: No blackmagic support
01:46:14: Failed to start search for DeckLink devices
01:46:14: ---------------------------------
01:46:14: Loading module: win-dshow.dll
01:46:14: ---------------------------------
01:46:14: Loading module: win-mf.dll
01:46:14: [Media Foundation encoder]: plugin is disabled for performance reasons on Windows versions less than 8
01:46:14: ---------------------------------
01:46:14: Loading module: win-wasapi.dll
01:46:14: =====================================================================
01:46:14: output 'adv_stream' (rtmp_output) created
01:46:14: output 'adv_file_output' (ffmpeg_muxer) created
01:46:14: encoder 'streaming_h264' (obs_x264) created
01:46:14: AAC encoder bitrate mapping:
01:46:14: 32 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 64 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 96 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 128 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 160 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 192 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 224 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 256 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 288 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: 320 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
01:46:14: encoder 'adv_aac0' (ffmpeg_aac) created
01:46:14: encoder 'adv_aac1' (ffmpeg_aac) created
01:46:14: encoder 'adv_aac2' (ffmpeg_aac) created
01:46:14: encoder 'adv_aac3' (ffmpeg_aac) created
01:46:14: service 'default_service' (rtmp_common) created
01:46:14: All scene data cleared
01:46:14: ------------------------------------------------
01:46:14: WASAPI: Device 'Speakers (Creative SB X-Fi)' initialized
01:46:14: source 'Desktop Audio' (wasapi_output_capture) created
01:46:15: WASAPI: Device 'Microphone (Creative SB X-Fi)' initialized
01:46:15: source 'Mic/Aux' (wasapi_input_capture) created
01:46:15: source 'Noise Gate' (noise_gate_filter) created
01:46:15: source 'Guild Wars 2' (scene) created
01:46:15: source 'GW2' (game_capture) created
01:46:15: source 'Gaming' (scene) created
01:46:15: source 'Slideshow' (image_source) created
01:46:15: source 'Payday 2' (game_capture) created
01:46:15: Update check: last known remote version is 0.11.1
01:46:35: [game-capture: 'GW2'] attempting to hook process: Gw2.exe
01:46:35: [game-capture: 'GW2'] using helper (direct hook)
01:46:35: [game-capture: 'GW2'] Hooked to process: Gw2.exe
01:46:35: [game-capture: 'GW2'] (half life scientist) everything.. seems to be in order
01:46:35: [game-capture: 'GW2'] Hooked D3D9
01:46:39: [game-capture: 'GW2'] attempting to hook process: Gw2.exe
01:46:43: [game-capture: 'GW2'] capture window no longer exists, terminating capture
01:46:43: [game-capture: 'GW2'] attempting to hook process: Gw2.exe
01:46:56: [game-capture: 'GW2'] capture window no longer exists, terminating capture
It will work fine if loaded without Steam. However, OBS (non-multi) has always worked fine when loading GW2 through Steam.
Another issue is that OBS Multiplatform does not capture Guild Wars 2 properly. I suspect this may be because of their launcher. If I go to the Sources (to the right of Scenes) Properties it will preview just fine, outside of that it will not display Guild Wars 2.
If any additional information is needed please let me know and I'll do my best to provide it.