I started to try streaming instead of recording. The recordings are fine for Fullscreen games but when streaming Fullscreen games, the stream starts to get frame drops. What's the memory leak that OBS has?
https://obsproject.com/forum/threads/stuttering-cs-go.48270/
Could you link a VOD please?
Is it anything like what I have in my thread?
Code:https://obsproject.com/forum/threads/stuttering-cs-go.48270/
1. you need CBR rate control for streaming, you have it off in 1st log. you mixed setting for recording (crf=23) with streaming
2. Interface: Remote NDIS based Internet Sharing Device (ethernet, 425 mbps)
your connection looks suspicious, is it some kind of wireless connection? it should be wired all the way to your ISP, but looks like its not because you drop frames on it. Is it your phone sharing connection to your pc?
Number of dropped frames due to insufficient bandwidth/connection stalls: 247 (8.1%)
3. do you have vsync enabled in game?
4. is your pc set to high performance mode in windows power management? if yes your cpu may be too slow for game and x264 at the same time.
check my sig
you may try nvenc in obs for streaming but theres a chance it will cause lowered performance in game.
for recording use geforce experience, it has good performance, you can try to stream with it also