OBS has a 'delay' when switching to games.

Pinkaminks

New Member
I'm attempting to record some game footage of Penumba: Overture, which cold opens on a letter being written on a typewriter before you even get the developer logos, and I wanted to get a good, clean capture of this. Thing is, regardless of which capture source I use there's a delay between the game starting and OBS updating the recording and it ends up cutting off a few seconds from this segment every time.
Window capture doesn't register the game so I can't even select it, game capture has the longer delay but otherwise works perfectly fine, and display capture has a shorter delay, but still a noticeable one, and also shoves the game into the top right corner at a much smaller resolution than what is actually displayed on my monitor.
Tried using a few render delay filters thinking MAYBE it could do something, but unsurprisingly that did nothing.
I did a few tests so i've included all the logs. They should all be fairly short since the recordings were never more than ~ 30 seconds.
 

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FerretBomb

Active Member
Unfortunately it can take a few seconds for the Game Capture to inject its capture hook into the running process. The only ways to get second-zero capture is to use a Display Capture or a capture card.
 

Pinkaminks

New Member
Unfortunately it can take a few seconds for the Game Capture to inject its capture hook into the running process. The only ways to get second-zero capture is to use a Display Capture or a capture card.
As stated I tried Display Capture, and it clearly did not accomplish this. I'm using region capture and render delay to try to fix the resolution issue so I may be able to get a video of it.
 

Pinkaminks

New Member
Render Delay made the audio desync, and either way the game never showed up in the preview so it was unusable. Tried recording, then cropping if it wasn't fitting right and discovered that despite OBS making the game a quarter of it's size and shoving it in the corner, cropping to around that area would cut off parts of the screen as if it was centered around the actual game window. No clue how that works.

EDIT: By simply hitting 'resize output' it seems to have fixed the resolution issue. The 1-2 second delay on switching to the game remains.
 
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