I'm no expert at reading crash logs but the Fault address is libcef.dll which is the Chromium Embedded Framework (browser). The next version of OBS is suppose to have a newer (not newest) version.
Some of these may not seem related but get them out of way to make sure they're not:
1. The Hardware-accelerated GPU scheduling ("HAGS") feature in Windows is currently known to cause performance and capture issues with OBS, games and overlay tools. It's an experimental feature and we recommend disabling it via
these instructions.
2. One of your audio devices has a sample rate that doesn't match the rest. This can result in audio drift over time or sound distortion. Check your audio devices in Windows settings (both Playback and Recording) and ensure the Default Format (under Advanced) is consistent. 48000 Hz is recommended.
OBS Sample Rate:
48000 Hz
Microphone (HyperX QuadCast S):
48000 Hz
Headphones (2- Realtek(R) Audio):
192000 Hz
3. Browser hardware acceleration is currently disabled. Enabling acceleration is highly recommended due to the improvements to performance and significantly lower CPU usage for browser sources. This can be enabled in Settings -> Advanced.
4. Display and Game Capture Sources interfere with each other. Never put them in the same scene (scene 'Gaming' and 'WTD').
5. Multiple Game Capture sources are usually not needed, and can sometimes interfere with each other (scenes 'Gaming' and 'RavenFall and others'). You can use the same Game Capture for all your games. If you change games often, try out the hotkey mode, which lets you press a key to select your active game. If you play games in fullscreen, use 'Capture any fullscreen application' mode.
6. You have 6 third-party plugins installed. Make sure they are compatible with OBS 30.2.3 and up-to-date. If not, uninstall them.
If still having issues, post new log.