16:46:23.329: CoInitializeEx succeeded: 0x00000001
16:46:23.329: CPU Name: AMD Ryzen 5 3600 6-Core Processor
16:46:23.329: CPU Speed: 3593MHz
16:46:23.329: Physical Cores: 6, Logical Cores: 12
16:46:23.329: Physical Memory: 8138MB Total, 4412MB Free
16:46:23.329: Windows Version: 10.0 Build 19041 (release: 2004; revision: 685; 64-bit)
16:46:23.329: Running as administrator: true
16:46:23.329: Aero is Enabled (Aero is always on for windows 8 and above)
16:46:23.329: Windows 10 Gaming Features:
16:46:23.329: Game DVR: On
16:46:23.331: Sec. Software Status:
16:46:23.331: Microsoft Defender Antivirus: enabled (AV)
16:46:23.332: Windows Firewall: enabled (FW)
16:46:23.333: Current Date/Time: 2020-12-24, 16:46:23
16:46:23.333: Browser Hardware Acceleration: true
16:46:23.333: Portable mode: false
16:46:23.713: OBS 25.0.8 (64-bit, windows)
16:46:23.713: ---------------------------------
16:46:23.727: ---------------------------------
16:46:23.727: audio settings reset:
16:46:23.727: samples per sec: 44100
16:46:23.727: speakers: 2
16:46:23.728: ---------------------------------
16:46:23.728: Initializing D3D11...
16:46:23.728: Available Video Adapters:
16:46:23.730: Adapter 0: Radeon RX 580 Series
16:46:23.730: Dedicated VRAM: 4273823744
16:46:23.730: Shared VRAM: 4267134976
16:46:23.730: PCI ID: 1002:67df
16:46:23.731: Driver Version: 27.20.14501.18003
16:46:23.731: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=59, name=HP 24f
16:46:23.733: Loading up D3D11 on adapter Radeon RX 580 Series (0)
16:46:23.769: D3D11 loaded successfully, feature level used: b000
16:46:23.769: DXGI increase maximum frame latency success
16:46:23.769: D3D11 GPU priority setup success
16:46:24.264: ---------------------------------
16:46:24.264: video settings reset:
16:46:24.264: base resolution: 1920x1080
16:46:24.264: output resolution: 1920x1080
16:46:24.264: downscale filter: Lanczos
16:46:24.264: fps: 60/1
16:46:24.264: format: NV12
16:46:24.264: YUV mode: 601/Partial
16:46:24.264: NV12 texture support enabled
16:46:24.266: Audio monitoring device:
16:46:24.266: name: Default
16:46:24.266: id: default
16:46:24.266: ---------------------------------
16:46:24.268: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
16:46:24.269: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
16:46:24.477: [AMF] Version 2.7.0 loaded (Compiled: 1.4.14.0, Runtime: 1.4.18.0, Library: 1;4;18;0;20.45.01.14;202011131446;CL#2201722).
16:46:24.506: [AMF] <Id: 1> Unable to set converter transfer characteristic, error AMF_NOT_FOUND (code 11)
16:46:24.552: [AMF] <Id: 2> Unable to set converter transfer characteristic, error AMF_NOT_FOUND (code 11)
16:46:24.569: [AMF] [Capability Manager] Testing Direct3D 11 Adapter 'Radeon RX 580 Series (VEN_1002/DEV_67df/SUB_c5801682/REV_00e7)':
16:46:24.569: H264/AVC: Supported
16:46:24.569: H265/HEVC: Supported
16:46:24.569:
16:46:24.595: [obs-browser]: Version 2.8.6
16:46:24.809: Couldn't find VLC installation, VLC video source disabled
16:46:24.814: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
16:46:24.814: No blackmagic support
16:46:24.818: ---------------------------------
16:46:24.818: Loaded Modules:
16:46:24.818: win-wasapi.dll
16:46:24.818: win-mf.dll
16:46:24.818: win-dshow.dll
16:46:24.818: win-decklink.dll
16:46:24.818: win-capture.dll
16:46:24.818: vlc-video.dll
16:46:24.818: text-freetype2.dll
16:46:24.818: rtmp-services.dll
16:46:24.818: obs-x264.dll
16:46:24.818: obs-vst.dll
16:46:24.818: obs-transitions.dll
16:46:24.818: obs-text.dll
16:46:24.818: obs-qsv11.dll
16:46:24.818: obs-outputs.dll
16:46:24.818: obs-filters.dll
16:46:24.818: obs-ffmpeg.dll
16:46:24.818: obs-browser.dll
16:46:24.818: image-source.dll
16:46:24.818: frontend-tools.dll
16:46:24.818: enc-amf.dll
16:46:24.818: decklink-ouput-ui.dll
16:46:24.818: coreaudio-encoder.dll
16:46:24.818: ---------------------------------
16:46:24.818: ==== Startup complete ===============================================
16:46:24.820: Service '' not found
16:46:24.834: All scene data cleared
16:46:24.834: ------------------------------------------------
16:46:24.885: WASAPI: Device 'Speakers (Realtek(R) Audio)' [48000 Hz] initialized
16:46:24.885: [Loaded global audio device]: 'Desktop Audio'
16:46:24.924: WASAPI: Device 'Microphone (Realtek(R) Audio)' [48000 Hz] initialized
16:46:24.929: [Loaded global audio device]: 'Mic/Aux'
16:46:24.929: - filter: 'Gain' (gain_filter)
16:46:24.929: - filter: 'Noise Suppression' (noise_suppress_filter)
16:46:24.929: - filter: 'Noise Gate' (noise_gate_filter)
16:46:24.967: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)
16:46:24.967:
16:46:25.155: Video Capture Device: data.GetDevice failed
16:46:25.155: Video Capture Device: Video configuration failed
16:46:25.282: Switched to scene 'Scene'
16:46:25.285: ------------------------------------------------
16:46:25.285: Loaded scenes:
16:46:25.285: - scene 'Scene':
16:46:25.285: - source: 'Display Capture' (monitor_capture)
16:46:25.285: - source: 'Video Capture Device' (dshow_input)
16:46:25.285: - filter: 'VST 2.x Plug-in' (vst_filter)
16:46:25.285: - filter: 'Gain' (gain_filter)
16:46:25.285: - filter: 'Noise Suppression' (noise_suppress_filter)
16:46:25.285: - source: 'Game Capture' (game_capture)
16:46:25.285: ------------------------------------------------
16:49:41.883: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:49:41.885: [game-capture: 'Game Capture'] using helper (compatibility hook)
16:49:41.888: [game-capture: 'Game Capture'] hook not loaded yet, retrying..
16:49:44.899: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:49:45.950: [game-capture: 'Game Capture'] capture stopped
16:49:48.916: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:49:48.933: [game-capture: 'Game Capture'] capture stopped
16:49:52.933: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:49:52.949: [game-capture: 'Game Capture'] capture stopped
16:49:56.949: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:49:56.966: [game-capture: 'Game Capture'] capture stopped
16:50:00.966: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:50:00.983: [game-capture: 'Game Capture'] capture stopped
16:50:04.983: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:50:04.999: [game-capture: 'Game Capture'] capture stopped
16:50:08.999: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:50:09.016: [game-capture: 'Game Capture'] capture stopped
16:50:13.016: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:50:13.033: [game-capture: 'Game Capture'] capture stopped
16:50:17.033: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:50:17.037: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
16:50:17.049: [game-capture: 'Game Capture'] capture stopped
16:50:21.049: [game-capture: 'Game Capture'] attempting to hook process: Troy.exe
16:50:21.057: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
16:50:21.066: [game-capture: 'Game Capture'] shared texture capture successful
16:52:21.268: Starting recording due to hotkey
16:52:21.314: [AMF] <Id: 3> Unable to set converter transfer characteristic, error AMF_NOT_FOUND (code 11)
16:52:23.442: [AMF] [H264]<Id: 3> Encoder Parameters:
16:52:23.442: [AMF] [H264]<Id: 3> Backend:
16:52:23.442: [AMF] [H264]<Id: 3> Video API: Direct3D 11
16:52:23.442: [AMF] [H264]<Id: 3> Video Adapter: Radeon RX 580 Series (VEN_1002/DEV_67df/SUB_c5801682/REV_00e7)
16:52:23.442: [AMF] [H264]<Id: 3> OpenCL: Not Supported
16:52:23.442: [AMF] [H264]<Id: 3> Transfer: Disabled
16:52:23.442: [AMF] [H264]<Id: 3> Conversion: Disabled
16:52:23.442: [AMF] [H264]<Id: 3> Multi-Threading: Disabled
16:52:23.442: [AMF] [H264]<Id: 3> Queue Size: 8
16:52:23.443: [AMF] [H264]<Id: 3> Frame:
16:52:23.443: [AMF] [H264]<Id: 3> Format: NV12 601 Partial
16:52:23.443: [AMF] [H264]<Id: 3> Resolution: 1920x1080
16:52:23.443: [AMF] [H264]<Id: 3> Frame Rate: 60/1
16:52:23.443: [AMF] [H264]<Id: 3> Aspect Ratio: 1:1
16:52:23.443: [AMF] [H264]<Id: 3> Static:
16:52:23.443: [AMF] [H264]<Id: 3> Usage: Transcoding
16:52:23.443: [AMF] [H264]<Id: 3> Quality Preset: Balanced
16:52:23.443: [AMF] [H264]<Id: 3> Profile: High 4.2
16:52:23.443: [AMF] [H264]<Id: 3> Coding Type: Automatic
16:52:23.443: [AMF] [H264]<Id: 3> Max. Reference Frames: 4
16:52:23.443: [AMF] [H264]<Id: 3> Max. Long-Term Reference Frames: 0
16:52:23.443: [AMF] [H264]<Id: 3> Rate Control:
16:52:23.443: [AMF] [H264]<Id: 3> Method: Constant Quantization Parameter
16:52:23.443: [AMF] [H264]<Id: 3> Pre-Pass Mode: Disabled
16:52:23.443: [AMF] [H264]<Id: 3> QP:
16:52:23.443: [AMF] [H264]<Id: 3> Range: 0 - 51
16:52:23.443: [AMF] [H264]<Id: 3> I-Frame: 23
16:52:23.443: [AMF] [H264]<Id: 3> P-Frame: 23
16:52:23.443: [AMF] [H264]<Id: 3> B-Frame: 22
16:52:23.443: [AMF] [H264]<Id: 3> Bitrate:
16:52:23.443: [AMF] [H264]<Id: 3> Target: 20000000 bit/s
16:52:23.443: [AMF] [H264]<Id: 3> Peak: 30000000 bit/s
16:52:23.443: [AMF] [H264]<Id: 3> Flags:
16:52:23.443: [AMF] [H264]<Id: 3> Filler Data: Disabled
16:52:23.443: [AMF] [H264]<Id: 3> Frame Skipping: Disabled
16:52:23.443: [AMF] [H264]<Id: 3> Period: 0 Frames
16:52:23.443: [AMF] [H264]<Id: 3> Behaviour: Skip every Nth frame
16:52:23.443: [AMF] [H264]<Id: 3> Variance Based Adaptive Quantization: Disabled
16:52:23.443: [AMF] [H264]<Id: 3> Enforce Hypothetical Reference Decoder: Enabled
16:52:23.443: [AMF] [H264]<Id: 3> Video Buffering Verfier:
16:52:23.443: [AMF] [H264]<Id: 3> Buffer Size: 100000000 bits
16:52:23.443: [AMF] [H264]<Id: 3> Initial Fullness: 100 %
16:52:23.443: [AMF] [H264]<Id: 3> Max. Access Unit Size: 0
16:52:23.443: [AMF] [H264]<Id: 3> Picture Control:
16:52:23.443: [AMF] [H264]<Id: 3> Period:
16:52:23.443: [AMF] [H264]<Id: 3> IDR: 120 Frames
16:52:23.443: [AMF] [H264]<Id: 3> I: 0 Frames
16:52:23.443: [AMF] [H264]<Id: 3> P: 0 Frames
16:52:23.443: [AMF] [H264]<Id: 3> B: 0 Frames
16:52:23.443: [AMF] [H264]<Id: 3> Header Insertion Spacing: 0
16:52:23.443: [AMF] [H264]<Id: 3> GOP Alignment: Enabled
16:52:23.443: [AMF] [H264]<Id: 3> Deblocking Filter: Enabled
16:52:23.443: [AMF] [H264]<Id: 3> Motion Estimation: Quarter, Half
16:52:23.443: [AMF] [H264]<Id: 3> B-Frames:
16:52:23.443: [AMF] [H264]<Id: 3> Pattern: 0
16:52:23.444: [AMF] [H264]<Id: 3> Delta QP: N/A
16:52:23.444: [AMF] [H264]<Id: 3> Reference: Disabled
16:52:23.444: [AMF] [H264]<Id: 3> Reference Delta QP: N/A
16:52:23.444: [AMF] [H264]<Id: 3> Intra-Refresh:
16:52:23.444: [AMF] [H264]<Id: 3> Number of Macroblocks Per Slot: 0
16:52:23.444: [AMF] [H264]<Id: 3> Number of Stripes: 0
16:52:23.444: ---------------------------------
16:52:23.445: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 192, channels: 2, channel_layout: 3
16:52:23.445:
16:52:23.477: ==== Recording Start ===============================================
16:52:23.477: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/wicke/Videos/2020-12-24 16-52-21.mp4'...
16:52:23.638: [AMF] <Id: 3> Initial Frame Latency is 116019600 nanoseconds.
16:52:56.645: Stopping recording due to hotkey
16:52:56.847: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/wicke/Videos/2020-12-24 16-52-21.mp4' stopped
16:52:56.847: Output 'simple_file_output': stopping
16:52:56.847: Output 'simple_file_output': Total frames output: 1991
16:52:56.847: Output 'simple_file_output': Total drawn frames: 2002
16:52:56.848: ==== Recording Stop ================================================
16:52:56.911: warning: 2 frames left in the queue on closing
16:53:39.216: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
16:53:39.217: [game-capture: 'Game Capture'] capture stopped
16:53:45.914: ==== Shutting down ==================================================
16:53:45.940: Switched to scene '(null)'
16:53:45.951: WASAPI: Device 'Speakers (Realtek(R) Audio)' Terminated
16:53:45.964: WASAPI: Device 'Microphone (Realtek(R) Audio)' Terminated
16:53:45.969: All scene data cleared
16:53:45.969: ------------------------------------------------
16:53:46.077: Freeing OBS context data
16:53:46.117: [Scripting] Total detached callbacks: 0