OBS Crashes when disconnecting PS5 controller from PC. msvcp140.dll error

padrman

New Member
Title is fairly self-explanatory.

I can stream and play games fine with my PS5 controller (Battlebeaver) plugged in to my PC, but any time I disconnect my controller, it crashes OBS / my stream.

Log file: https://obsproject.com/logs/f0EcvXBVs6WjpIX8

I have a crash reports too, and they all say "Fault address: 7FFABBFB28DF (c:\windows\system32\msvcp140.dll)"
As far as I know, I have tried to reinstalled Microsoft Visual C++, and done things like scannow in the command line, but still the issue persists.
 

Attachments

Code:
Unhandled exception: c0000005
...

Thread 3124: (Crashed)
Stack            EIP              Arg0             Arg1             Arg2             Arg3             Address
0000000A598FF8F0 00007FFABBFB28DF 0000011D2BCE2270 0000011D2954B440 0000000A598FFA40 0000000000000000 msvcp140.dll!0x7ffabbfb28df
0000000A598FF940 00007FFA908461D2 0000000000011A02 0000011D29398EA0 0000000000000000 0000000000000000 input-overlay.dll!gamepad_hook::gamepads::event_loop+0x5c2
0000000A598FFC70 00007FFA90844EEA 0000011D29383140 0000000000000000 0000000000000000 0000000000000000 input-overlay.dll!std::thread::_Invoke<std::tuple<`gamepad_hook::start'::`2'::<lambda_1> >,0>+0x1a
0000000A598FFCA0 00007FFAD66C1BB2 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ucrtbase.dll!0x7ffad66c1bb2
0000000A598FFCD0 00007FFAD86E7374 0000000000000000 0000000000000000 0000000000000000 0000000000000000 kernel32.dll!0x7ffad86e7374
0000000A598FFD00 00007FFAD8F7CC91 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ntdll.dll!0x7ffad8f7cc91
This crash has traces of the "input-overlay.dll" plugin. Try to ask in the plugin's thread. There is a chance that the plugin has already been patched and you are using an older version.
 
Code:
Unhandled exception: c0000005
...

Thread 3124: (Crashed)
Stack            EIP              Arg0             Arg1             Arg2             Arg3             Address
0000000A598FF8F0 00007FFABBFB28DF 0000011D2BCE2270 0000011D2954B440 0000000A598FFA40 0000000000000000 msvcp140.dll!0x7ffabbfb28df
0000000A598FF940 00007FFA908461D2 0000000000011A02 0000011D29398EA0 0000000000000000 0000000000000000 input-overlay.dll!gamepad_hook::gamepads::event_loop+0x5c2
0000000A598FFC70 00007FFA90844EEA 0000011D29383140 0000000000000000 0000000000000000 0000000000000000 input-overlay.dll!std::thread::_Invoke<std::tuple<`gamepad_hook::start'::`2'::<lambda_1> >,0>+0x1a
0000000A598FFCA0 00007FFAD66C1BB2 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ucrtbase.dll!0x7ffad66c1bb2
0000000A598FFCD0 00007FFAD86E7374 0000000000000000 0000000000000000 0000000000000000 0000000000000000 kernel32.dll!0x7ffad86e7374
0000000A598FFD00 00007FFAD8F7CC91 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ntdll.dll!0x7ffad8f7cc91
This crash has traces of the "input-overlay.dll" plugin. Try to ask in the plugin's thread. There is a chance that the plugin has already been patched and you are using an older version.
Thank you, i'll get on it
 
Back
Top