Miltrivd
New Member
If I run Dark Souls 1 (DX9) in fullscreen and use game capture the game will crash if I alt tab the game at any point Win10 1903. If I delay the capture by having another scene selected (or launching OBS after the game is running) I can alt-tab normally but if I play for 30-40 minutes and then alt-tab the crash will occur again.
This doesn't happen in Windows 7 so I'm guessing it's related to the way fullscreen and dx9 games are handled in Win10. I don't remember this being an issue on Win10 1809 either but I haven't used Windows 10 in months so I can't be sure.
The problem doesn't happen when OBS is not running/hooking the process.
Tried compatibility with Win7 and disabling fullscreen optimizations. Tried with the game/screen set at 60Hz and 144Hz (always 1080p resolution). Tried enabling/disabling anticheat compatibility hook and third party overlay capture, as well as Hook Rate; nothing seems to change the crash.
P.S.: Forgot to specify that it crashes when I tab back into the game not when I alt tab to desktop, also even when it doesn't crash (with the delayed hooking) it takes slightly longer than normal to get image back, also sometimes I can hear the game actually running for a few seconds before the crash).
This doesn't happen in Windows 7 so I'm guessing it's related to the way fullscreen and dx9 games are handled in Win10. I don't remember this being an issue on Win10 1809 either but I haven't used Windows 10 in months so I can't be sure.
The problem doesn't happen when OBS is not running/hooking the process.
Tried compatibility with Win7 and disabling fullscreen optimizations. Tried with the game/screen set at 60Hz and 144Hz (always 1080p resolution). Tried enabling/disabling anticheat compatibility hook and third party overlay capture, as well as Hook Rate; nothing seems to change the crash.
P.S.: Forgot to specify that it crashes when I tab back into the game not when I alt tab to desktop, also even when it doesn't crash (with the delayed hooking) it takes slightly longer than normal to get image back, also sometimes I can hear the game actually running for a few seconds before the crash).
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