OBS 26.0 Greater Rendering Lag in Flight Simulator

Padinn

Member
Hello,
I noticed this error in release candidate as well. I am getting more frequent rendering lag in Flight Simulator at the same settings as compared to OBS 25.x. While I'm not positive, it "feels" similar to previous issues where monitors with differing refresh rates caused render issues.
 

Attachments

  • 2020-09-30 19-59-38.txt
    56 KB · Views: 38

qhobbes

Active Member
Change your Preset from Max Quality to Quality and uncheck the box for Psycho Visual Tuning. Also try changing the refresh rate on your Acer Predator monitor from 144 Hz to 120 Hz and capping the game at 120 FPS.
 

Padinn

Member
Just a quick update but also happening with my 3090. If I click obs window frame rate drops end. Seems like it is similar to old refresh rate bug they had fixed.
 

bjc0981

New Member
Hey Padinn..

I just last week returned from a month long trip out of town. Attempting to record video for my flight sim channel I noticed the same - choppiness and increased lag from the prior build. I hadn't updated my OBS build til I returned last week.

I just installed the last 25.X version and the lag is gone. I highly recommend reverting to the older version for smoothness in FS2020 until OBS corrects whatever issue it is they are having. Also recommend turning Psycho Visual Tuning off.
 

Padinn

Member
Hey Padinn..

I just last week returned from a month long trip out of town. Attempting to record video for my flight sim channel I noticed the same - choppiness and increased lag from the prior build. I hadn't updated my OBS build til I returned last week.

I just installed the last 25.X version and the lag is gone. I highly recommend reverting to the older version for smoothness in FS2020 until OBS corrects whatever issue it is they are having. Also recommend turning Psycho Visual Tuning off.
Thanks! I found on OBS 26 disabling the preview window seems to fix it. The drops also occur in Valhalla and Cybperpunk 2077 if the preview window is on. I suspect the new DX12 ultimate renderer is part of the issue.
 
Top