Mroczny_Gustaw
Member
Hi
I seem to have a problem with DS3 stream/recording suttering, when in game animation is super silky smooth
https://youtu.be/eM-xNIHv4To
Here is the log of the clip above: http://pastebin.com/rLpSzWYQ
My desktop refresh rate is set to 59hz (lcd tv as monitor - it also supports 60hz), game seems to be working also in 59,94
Obs settings : http://imgur.com/a/d8rrz
And mediainfo of the clip from MPC-HC below which tells that original fps was 59.94 but clip is 59.88 which probably is the cause. Where did the 59,88 got from?
So is OBS ignoring 59,94 setting? How can I eliminate this stuttering to make it smooth. Setting 60hz in obs or on desktop doesnt help much because game seems to be swithcing to 59,94 anyway. Thanks in advance for any suggestions
ps. even YT warns me about stuttering in video manager...(I uploaded mp4 remux from obs)
General
Complete name : D:\OBS\2016-04-27_20-03-34.flv
Format : Flash Video
File size : 32.9 MiB
Duration : 1mn 42s
Overall bit rate : 2 677 Kbps
Writing application : Lavf57.34.101
Video
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High@L3.2
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : 7
Duration : 1mn 42s
Bit rate : 2 500 Kbps
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 59.880 fps
Original frame rate : 59.940 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.045
Stream size : 30.7 MiB (93%)
Writing library : x264 core 148 r2692 64f4e24
Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=2 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=0 / threads=6 / lookahead_threads=2 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=1 / keyint=119 / keyint_min=11 / scenecut=40 / intra_refresh=0 / rc_lookahead=10 / rc=cbr / mbtree=1 / bitrate=2500 / ratetol=1.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / vbv_maxrate=2500 / vbv_bufsize=2500 / nal_hrd=none / filler=1 / ip_ratio=1.40 / aq=1:1.00
Color range : Full
Color primaries : BT.709
Transfer characteristics : BT.709
Matrix coefficients : BT.709
Audio
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 10
Duration : 1mn 42s
Bit rate : 156 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 KHz
Compression mode : Lossy
Stream size : 1.92 MiB (6%)
I seem to have a problem with DS3 stream/recording suttering, when in game animation is super silky smooth
https://youtu.be/eM-xNIHv4To
Here is the log of the clip above: http://pastebin.com/rLpSzWYQ
My desktop refresh rate is set to 59hz (lcd tv as monitor - it also supports 60hz), game seems to be working also in 59,94
Obs settings : http://imgur.com/a/d8rrz
And mediainfo of the clip from MPC-HC below which tells that original fps was 59.94 but clip is 59.88 which probably is the cause. Where did the 59,88 got from?
So is OBS ignoring 59,94 setting? How can I eliminate this stuttering to make it smooth. Setting 60hz in obs or on desktop doesnt help much because game seems to be swithcing to 59,94 anyway. Thanks in advance for any suggestions
ps. even YT warns me about stuttering in video manager...(I uploaded mp4 remux from obs)
General
Complete name : D:\OBS\2016-04-27_20-03-34.flv
Format : Flash Video
File size : 32.9 MiB
Duration : 1mn 42s
Overall bit rate : 2 677 Kbps
Writing application : Lavf57.34.101
Video
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High@L3.2
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : 7
Duration : 1mn 42s
Bit rate : 2 500 Kbps
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 59.880 fps
Original frame rate : 59.940 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.045
Stream size : 30.7 MiB (93%)
Writing library : x264 core 148 r2692 64f4e24
Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=2 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=0 / threads=6 / lookahead_threads=2 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=1 / keyint=119 / keyint_min=11 / scenecut=40 / intra_refresh=0 / rc_lookahead=10 / rc=cbr / mbtree=1 / bitrate=2500 / ratetol=1.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / vbv_maxrate=2500 / vbv_bufsize=2500 / nal_hrd=none / filler=1 / ip_ratio=1.40 / aq=1:1.00
Color range : Full
Color primaries : BT.709
Transfer characteristics : BT.709
Matrix coefficients : BT.709
Audio
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 10
Duration : 1mn 42s
Bit rate : 156 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 KHz
Compression mode : Lossy
Stream size : 1.92 MiB (6%)
Last edited: