Today my OBS crashed with a renderer error the first time in years. From the log I found:
Full log here:
obsproject.com
Suggestion was to run OBS as administrator.. actually I would really want to avoid that. 32.2.2 change log didnt show anything related to that imho.
Sadly idk what to change here. I had the feeling that dreadmoor did hug the CPU/GPU for short times. But that should not crash OBS, should it?18:59:38.358: User switched to scene 'Just Chatting'
18:59:39.094: [game-capture: 'Generic'] capture stopped
18:59:39.094: [win-wasapi: 'Generic (Audio)'] update settings:
18:59:39.094: executable: unknown
18:59:39.094: title:
18:59:39.094: class:
18:59:39.094: priority: 0
18:59:39.097: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: Generic (Audio))
19:00:53.823: last caption line was sent 10.069194 secs ago, > 10.000000, clearing
19:01:16.897: [game-capture: 'Generic'] Activate hotkey pressed
19:01:17.709: [game-capture: 'Generic'] attempting to hook process: Dreadmoor-Win64-Shipping.exe
19:01:17.710: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window
19:01:17.710: WASAPI: Device '' failed to start (source: Generic (Audio))
19:01:17.750: User switched to scene 'Ingame 1080'
19:01:17.790: [game-capture: 'Generic'] using direct hook
19:01:17.934: [game-capture: 'Generic'] d3d12_init: device=0x1B02EC03D30
19:01:17.935: [game-capture: 'Generic'] DXGI_SWAP_CHAIN_DESC:
19:01:17.935: BufferDesc.Width: 1920
19:01:17.935: BufferDesc.Height: 1080
19:01:17.935: BufferDesc.RefreshRate.Numerator: 0
19:01:17.935: BufferDesc.RefreshRate.Denominator: 0
19:01:17.935: BufferDesc.Format: 24
19:01:17.935: BufferDesc.ScanlineOrdering: 0
19:01:17.935: BufferDesc.Scaling: 0
19:01:17.935: SampleDesc.Count: 1
19:01:17.935: SampleDesc.Quality: 0
19:01:17.935: BufferUsage: 48
19:01:17.935: BufferCount: 3
19:01:17.935: Windowed: 0
19:01:17.935: SwapEffect: 4
19:01:17.935: Flags: 2050
19:01:17.935: [game-capture: 'Generic'] We're DXGI1.4 boys!
19:01:17.935: [game-capture: 'Generic'] d3d12_init_11on12: creating 11 device: queue=0x1B02E965280
19:01:17.968: [game-capture: 'Generic'] d3d12 shared texture capture successful
19:01:17.970: [game-capture: 'Generic'] Remembering D3D12 queue from present: queue=0x1B02E965280
19:01:17.976: [game-capture: 'Generic'] shared texture capture successful
19:01:17.976: [win-wasapi: 'Generic (Audio)'] update settings:
19:01:17.976: executable: Dreadmoor-Win64-Shipping.exe
19:01:17.976: title: Dreadmoor
19:01:17.976: class: UnrealWindow
19:01:17.976: priority: 0
19:01:20.711: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Generic (Audio))
19:01:20.722: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: Generic (Audio))
19:01:20.723: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Generic (Audio))
19:01:20.803: warning: Could not update timestamps for discarded samples.
19:01:40.527: [obs-nvenc] get_encoded_packet: nv.nvEncLockBitstream(s, &lock) failed: 8 (NV_ENC_ERR_INVALID_PARAM)
19:01:40.527: Error encoding with encoder 'advanced_video_stream'
19:01:40.567: [rtmp stream: 'adv_stream'] Encoder error, disconnecting
19:01:40.567: [rtmp stream: 'adv_stream'] Socket send buffer is 1048576 bytes
19:01:40.567: Output 'adv_stream': stopping
19:01:40.567: Output 'adv_stream': Total frames output: 997195
19:01:40.567: Output 'adv_stream': Total drawn frames: 997126 (997316 attempted)
19:01:40.567: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 190 (0.0%)
19:01:40.567: warning: 2 frames left in the queue on closing
19:01:40.707: Video stopped, number of skipped frames due to encoding lag: 199/997206 (0.0%)
19:01:40.707: warning: 2 frames left in the queue on closing
19:01:40.743: stream_stopped_event
19:01:40.743: enabled: 1, is_streaming 0, streaming_output_enabled 1, streaming_transcripts_enabled 0, is_streaming_relevant: 0, is_recording 0, recording_output_enabled 0, recording_transcripts_enabled 0, is_recording_relevant: 0, is_virtualcam_on 0, virtualcam_transcripts_enabled 0, is_virtualcam_relevant 0, is_preview_open 0, is_text_output_relevant 0, is_file_output_relevant 0, scene_collection_name: , source: 'Behringer Direct', equal_settings 1, do_captioning 0
19:01:40.744: settings changed, disabling captioning
19:01:40.743: caption_output_writer_loop streaming done
19:01:40.751: ==== Streaming Stop ================================================
19:01:48.833: last caption line was sent 10.235842 secs ago, > 10.000000, clearing
19:01:50.572: [game-capture: 'Generic'] ----------------- d3d12 capture freed ----------------
19:01:50.584: [game-capture: 'Generic'] Found D3D12 device on swap chain: swap=0x1B05A637690, device=0x1B02EC03D30
19:01:50.585: [game-capture: 'Generic'] Remembering D3D12 queue from present: queue=0x1B02E965280
19:01:50.606: [game-capture: 'Generic'] Found D3D12 device on swap chain: swap=0x1B05A637690, device=0x1B02EC03D30
19:01:50.606: [game-capture: 'Generic'] queue=0x1B02E965280
19:01:50.606: [game-capture: 'Generic'] d3d12_init: device=0x1B02EC03D30
19:01:50.606: [game-capture: 'Generic'] DXGI_SWAP_CHAIN_DESC:
19:01:50.606: BufferDesc.Width: 1920
19:01:50.606: BufferDesc.Height: 1080
19:01:50.606: BufferDesc.RefreshRate.Numerator: 0
19:01:50.606: BufferDesc.RefreshRate.Denominator: 0
19:01:50.606: BufferDesc.Format: 24
19:01:50.606: BufferDesc.ScanlineOrdering: 0
19:01:50.606: BufferDesc.Scaling: 0
19:01:50.606: SampleDesc.Count: 1
19:01:50.606: SampleDesc.Quality: 0
19:01:50.606: BufferUsage: 48
19:01:50.606: BufferCount: 3
19:01:50.606: Windowed: 1
19:01:50.606: SwapEffect: 4
19:01:50.606: Flags: 2050
19:01:50.606: [game-capture: 'Generic'] We're DXGI1.4 boys!
19:01:50.606: [game-capture: 'Generic'] d3d12_init_11on12: creating 11 device: queue=0x1B02E965280
19:01:50.628: [game-capture: 'Generic'] d3d12 shared texture capture successful
19:01:50.629: [game-capture: 'Generic'] Remembering D3D12 queue from present: queue=0x1B02E965280
19:01:50.643: [game-capture: 'Generic'] shared texture capture successful
19:01:50.643: [win-wasapi: 'Generic (Audio)'] update settings:
19:01:50.643: executable: Dreadmoor-Win64-Shipping.exe
19:01:50.643: title: Dreadmoor
19:01:50.643: class: UnrealWindow
19:01:50.643: priority: 0
19:01:56.144: encoder 'advanced_video_stream': Cannot apply a new video_t object while the encoder is active
19:01:56.144: encoder 'advanced_video_stream': Cannot set the scaled resolution while the encoder is active
19:01:56.144: encoder 'advanced_video_stream': Cannot enable GPU scaling while the encoder is active
19:01:56.144: ---------------------------------
19:01:56.145: [FFmpeg aac encoder: 'adv_stream_audio'] bitrate: 160, channels: 2, channel_layout: stereo, track: 1
19:01:56.145:
19:01:56.145: ---------------------------------
19:01:56.145: [FFmpeg aac encoder: 'adv_archive_audio'] bitrate: 160, channels: 2, channel_layout: stereo, track: 2
19:01:56.145:
19:01:56.146: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://euc10.contribute.live-video.net/...
19:01:56.156: [rtmp stream: 'adv_stream'] Interface: Realtek PCIe 2.5GbE Family Controller (ethernet, 1000↓/1000↑ mbps)
19:01:56.201: save_or_load_event_callback 1, -1720406099
19:01:56.201: obs save event
19:01:57.100: [rtmp stream: 'adv_stream'] Connection to rtmp://euc10.contribute.live-video.net/app (2600:f0f0:1110:8c71:adc9:be09:cb89:eab7) successful
19:01:57.101: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes
19:01:57.105: stream_started_event
19:01:57.105: enabled: 1, is_streaming 1, streaming_output_enabled 1, streaming_transcripts_enabled 0, is_streaming_relevant: 1, is_recording 0, recording_output_enabled 0, recording_transcripts_enabled 0, is_recording_relevant: 0, is_virtualcam_on 0, virtualcam_transcripts_enabled 0, is_virtualcam_relevant 0, is_preview_open 0, is_text_output_relevant 0, is_file_output_relevant 0, scene_collection_name: , source: 'Behringer Direct', equal_settings 1, do_captioning 1
19:01:57.105: caption settings changed, starting captioning
19:01:57.105: creating new resampler (48000, 8, 2) -> (16000, 2, 1)
19:01:57.105: source Behringer Direct active: 1
19:01:57.105: using direct source Behringer Direct active: 1
19:01:57.105: captioning start ok
19:01:57.105: caption_output_writer_loop streaming starting
19:01:57.108: ==== Streaming Start ===============================================
19:01:57.145: [obs-nvenc] get_encoded_packet: nv.nvEncLockBitstream(s, &lock) failed: 8 (NV_ENC_ERR_INVALID_PARAM)
19:01:57.145: Error encoding with encoder 'advanced_video_stream'
19:01:57.145: [rtmp stream: 'adv_stream'] Encoder error, disconnecting
19:01:57.145: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes
19:01:57.145: Output 'adv_stream': stopping
19:01:57.145: Output 'adv_stream': Total frames output: 0
19:01:57.145: Output 'adv_stream': Total drawn frames: 60
19:01:57.145: warning: 2 frames left in the queue on closing
19:01:57.145: warning: 2 frames left in the queue on closing
19:01:57.146: stream_stopped_event
19:01:57.146: enabled: 1, is_streaming 0, streaming_output_enabled 1, streaming_transcripts_enabled 0, is_streaming_relevant: 0, is_recording 0, recording_output_enabled 0, recording_transcripts_enabled 0, is_recording_relevant: 0, is_virtualcam_on 0, virtualcam_transcripts_enabled 0, is_virtualcam_relevant 0, is_preview_open 0, is_text_output_relevant 0, is_file_output_relevant 0, scene_collection_name: , source: 'Behringer Direct', equal_settings 1, do_captioning 0
19:01:57.146: settings changed, disabling captioning
19:01:57.146: caption_output_writer_loop streaming done
19:01:57.148: ==== Streaming Stop ================================================
Full log here:
Analyzer | OBS
OBS (Open Broadcaster Software) is free and open source software for video recording and live streaming. Stream to Twitch, YouTube and many other providers or record your own videos with high quality H264 / AAC encoding.
Suggestion was to run OBS as administrator.. actually I would really want to avoid that. 32.2.2 change log didnt show anything related to that imho.