Question / Help "Number of lagged frames due to rendering lag/stalls" question.

Been trying different stream settings and I was wondering what's an acceptable value for this in the logs:
"Number of lagged frames due to rendering lag/stalls" - I'm getting 0.1-0.2% while streaming LoL and about 1% while streaming GTA V.
Is this bad or should I not worry about it?
 

Sapiens

Forum Moderator
In most cases it means your GPU is getting overloaded and not enough resources are free for OBS. If you can't tell a difference in the output video then don't worry about it I guess.
 

wessla

Member
Mostly depend on how much on the screen are moving. Gta is a pretty slow paced game that dont spin camera to much, while LoL is based on hovering the camera around alot. I would guess thats why GTA appear to float better.
 
Mkay.
Another thing is that I got 1 frame while doing 1080p60 Hearthstone, GPU clocks to 800~ MHz and stays there the whole time, while in League my GPU goes to 700~ MHz and I get much lower GPU usage, yet it gives me more lagged frames.
 
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