Question / Help Not All Text Sources Updating Properly

pokota

New Member
In short: certain text files - those generated by Snip, as well as the "Title" and "Subtitle" sources that I manage by hand, update properly and automatically in OBS after the file is saved. However text files generated and updated via lua scripts are not being reflected in OBS unless I manually go into the Text Source's properties page - this manual workaround is impractical during a videogame stream, largely due to the fact that it draws my attention away from the game and breaks flow.

Presumably this issue is because the lua-generated files are not being encoded as UTF-8, but this should be a non-issue when the files are simply a five-digit string of numbers.

Attached please see a zip file containing the log file, the lua script governing generation of the text files, all text files referenced by this specific scene, the aforementioned "Title" and "Subtitle" sources, and a crash report from when I closed this specific OBS session (the crash is unrelated to this issue, but is included for completeness). The lua script is designed to be run in BizHawk, alongside the game Final Fantasy VII.

So, the questions I have are:
1) Is there a setting somewhere that I missed?
2) If not, what suggestion do you have for this situation?
3) Should this be submitted as a proper bug report?

I do have a backup plan (I decided less than a day before the stream's scheduled start that I wanted the characters' kill counts on screen somewhere so this is all rather slapdash) - the backup plan is to simply use my normal scene and have the kill counts pollable via chat, but I'd prefer being able to show the changes in realtime so that I can quickly show to passersby how much there is left to grind out.
 

Attachments

  • OBS-text-source-report-package.zip
    12.1 KB · Views: 10
Last edited:
Top