No video from Sega Dreamcast in OBS Studio

SweetTeaKillah

New Member
I recently purchased a Sega Dreamcast. I can confirm that the console works as I have played hours on it. The video does not show up in OBS Studio. I have completely dismantled my capture card connections and plugged everything in again. I have 7 other consoles and they all work. I am using a "Pound HD Link Cable for Dreamcast" to convert from VGA to HDMI. My capture card is a Razer Ripsaw.
 

FerretBomb

Active Member
OBS has no idea what console is plugged into your capture card.
The Ripsaw (a re-cased and firmware flashed AverMedia LGX by the way, as the Ripsaw HD is an LGX2) is known to have a TON of weird issues and problems, and can be very finicky about the input it receives.
I'm not sure what resolution that Pound cable sends at, but if it's sending a resolution that the Ripsaw doesn't support, that could definitely cause the issue. Some hdmi-retro cables will send a fixed 720 or 1080 signal, others will try to pass 240i/p which is doubtful that the Ripsaw will be able to read. The Dreamcast is especially bad at this because even on VGA-Box-compatible games, the menus may be sent at a lower resolution, and some will 'force' non-VGA mode.

If it was me, I'd put an HDMI splitter between the cable and capture box, and send the other output to a TV to confirm signal and get past the startup and into game in actual-VGA mode. As an added bonus, no dealing with capture latency just playing on the TV.

tl;dr: the Ripsaw isn't a great capture box, and unsupported resolution shenanigans are likely due to Dreamcast being full of weird.
 

SweetTeaKillah

New Member
OBS has no idea what console is plugged into your capture card.
The Ripsaw (a re-cased and firmware flashed AverMedia LGX by the way, as the Ripsaw HD is an LGX2) is known to have a TON of weird issues and problems, and can be very finicky about the input it receives.
I'm not sure what resolution that Pound cable sends at, but if it's sending a resolution that the Ripsaw doesn't support, that could definitely cause the issue. Some hdmi-retro cables will send a fixed 720 or 1080 signal, others will try to pass 240i/p which is doubtful that the Ripsaw will be able to read. The Dreamcast is especially bad at this because even on VGA-Box-compatible games, the menus may be sent at a lower resolution, and some will 'force' non-VGA mode.

If it was me, I'd put an HDMI splitter between the cable and capture box, and send the other output to a TV to confirm signal and get past the startup and into game in actual-VGA mode. As an added bonus, no dealing with capture latency just playing on the TV.

tl;dr: the Ripsaw isn't a great capture box, and unsupported resolution shenanigans are likely due to Dreamcast being full of weird.
The video gets to my monitor, however it does not show up in OBS studio. I find it very odd. I am curious, with the Pound cable, if the lack of S-video input has anything to do with it.

If you have a recommendation of a product that might work for what i want, I would appreciate it.
 

FerretBomb

Active Member
What resolution/refresh rate does the display show the DC as sending? First step is again to check that against the Ripsaw's input compatibility list. After which reaching out to Razer for support would be a good call.

Past that, there are a few ways to approach it, that can vary depending on wallet and quality desired.
To improve the DC output, there's anything from the DC-HDMI mod to the Toro output box. The Pound/Retrolink/HDRetrovision/etc cables *should* work though. Optimum quality, DCHDMI is absolutely the way to go.
You could also try grabbing a different capture device with better input compatibility. Limits on that change based on if you're stuck using USB, or if you can use a PCIe internal card and not deal with the problems USB carries.

In my case I'm using a VGA box into a Framemeister upscaler, into a Magewell internal capture card; planning to convert my DC over to DCHDMI once I have the soldering skills.
 
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