BK-Morpheus
Active Member
Since I'm using Freesync, I changed my frame limiters for games from 60 to 58fps, so that I can stay within the freesync range, without adding input lag from Vsync.
I noticed, that recordings do stutter (ingame is fine), if I record 58fps games with 60fps in OBS and thought, that could be normal, although I am sure, that this wasn't the case, before I switched from GTX1070 to Vega 56 (both running Freesync with 58fps lock).
Then I tested, if the stutter disappears, when I record with 30fps while keep playing with 58fps. It's still there, as long as the ingame framerate is not a multiple of the recording setting. So 30fps recordings are smooth as soon, as I play with 30, 60 or even 120fps.
Of course, there is no encoding or rendering lag in my log and both monitors are running at 60Hz for compatibility reasons.
Turning freesync off, while keeping the fps limit at 58 has the same outcome.
I'm absolutely sure, that 30fps recordings looked smooth in the past, no matter, if the ingame frame rate is exactly 60fps or between 55 and 80.
Sadly, many variables have changed since then...new OBS Versions, new GPU and Windows 10 Updates (Gaming Mode and GameDVR have always beend disabled...via registry on Branch 1803 and via windows settings on Branch 1809).
Can some one confirm this or give me some workaround for this?
Log (this is with 60fps, but it's the same with 30fps): https://obsproject.com/logs/yQTmH1o8QRiB2-aC
I noticed, that recordings do stutter (ingame is fine), if I record 58fps games with 60fps in OBS and thought, that could be normal, although I am sure, that this wasn't the case, before I switched from GTX1070 to Vega 56 (both running Freesync with 58fps lock).
Then I tested, if the stutter disappears, when I record with 30fps while keep playing with 58fps. It's still there, as long as the ingame framerate is not a multiple of the recording setting. So 30fps recordings are smooth as soon, as I play with 30, 60 or even 120fps.
Of course, there is no encoding or rendering lag in my log and both monitors are running at 60Hz for compatibility reasons.
Turning freesync off, while keeping the fps limit at 58 has the same outcome.
I'm absolutely sure, that 30fps recordings looked smooth in the past, no matter, if the ingame frame rate is exactly 60fps or between 55 and 80.
Sadly, many variables have changed since then...new OBS Versions, new GPU and Windows 10 Updates (Gaming Mode and GameDVR have always beend disabled...via registry on Branch 1803 and via windows settings on Branch 1809).
Can some one confirm this or give me some workaround for this?
Log (this is with 60fps, but it's the same with 30fps): https://obsproject.com/logs/yQTmH1o8QRiB2-aC