So I was forced to switch from OBS Classic to Studio because I was unable to record anything in fullscreen (I'd just get a black screen) and now it works. However, if I stream or record anything while in fullscreen, I have no HUD in the video (in-game everything is fine).
Here's the log file
I've tried changing every setting in the game capture source but to no avail. Any idea why this happens? Will I have to switch to windowed mode? I'd rather not switch because manhunt 2 itself has no windowed mode option and I'd have to go download those "force windowed mode" softwares.
Here's the log file
Code:
14:28:48.206: CPU Name: Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz
14:28:48.206: CPU Speed: 2394MHz
14:28:48.206: Physical Cores: 2, Logical Cores: 4
14:28:48.206: Physical Memory: 2047MB Total, 2047MB Free (NOTE: 4 gigs max is normal for 32bit programs)
14:28:48.206: Windows Version: 10.0 Build 10586 (revision: 0)
14:28:48.206: Aero is Enabled (Aero is always on for windows 8 and above)
14:28:48.218: OBS 0.13.4 (windows)
14:28:48.218: ---------------------------------
14:28:48.220: ---------------------------------
14:28:48.220: audio settings reset:
14:28:48.220: samples per sec: 44100
14:28:48.220: speakers: 2
14:28:48.649: ---------------------------------
14:28:48.649: video settings reset:
14:28:48.649: base resolution: 1920x1080
14:28:48.649: output resolution: 1280x720
14:28:48.649: fps: 30/1
14:28:48.649: format: NV12
14:28:48.650: ---------------------------------
14:28:48.650: Loading module: coreaudio-encoder.dll
14:28:48.656: [CoreAudio encoder]: Adding CoreAudio AAC encoder
14:28:48.657: ---------------------------------
14:28:48.657: Loading module: image-source.dll
14:28:48.657: ---------------------------------
14:28:48.658: Loading module: obs-ffmpeg.dll
14:28:48.658: ---------------------------------
14:28:48.658: Loading module: obs-filters.dll
14:28:48.659: ---------------------------------
14:28:48.659: Loading module: obs-outputs.dll
14:28:48.660: ---------------------------------
14:28:48.660: Loading module: obs-transitions.dll
14:28:48.660: ---------------------------------
14:28:48.661: Loading module: obs-x264.dll
14:28:48.661: ---------------------------------
14:28:48.661: Loading module: rtmp-services.dll
14:28:48.662: ---------------------------------
14:28:48.662: Loading module: text-freetype2.dll
14:28:48.666: ---------------------------------
14:28:48.666: Loading module: win-capture.dll
14:28:48.901: ---------------------------------
14:28:48.901: Loading module: win-decklink.dll
14:28:48.906: No blackmagic support
14:28:48.906: Failed to start search for DeckLink devices
14:28:48.906: ---------------------------------
14:28:48.906: Loading module: win-dshow.dll
14:28:48.908: ---------------------------------
14:28:48.909: Loading module: win-mf.dll
14:28:48.910: [Media Foundation encoder]: Adding Media Foundation AAC Encoder
14:28:49.043: ---------------------------------
14:28:49.043: Loading module: win-wasapi.dll
14:28:49.044: =====================================================================
14:28:49.044: output 'simple_stream' (rtmp_output) created
14:28:49.044: encoder 'simple_h264_stream' (obs_x264) created
14:28:49.049: AAC encoder bitrate mapping:
14:28:49.049: 32 kbit/s: 'FFmpeg Default AAC Encoder' (ffmpeg_aac)
14:28:49.049: 64 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 72 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 80 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 96 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 112 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 128 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 144 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 160 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 192 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 224 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 256 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 288 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.049: 320 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
14:28:49.050: encoder 'simple_aac' (CoreAudio_AAC) created
14:28:49.050: output 'simple_file_output' (ffmpeg_muxer) created
14:28:49.050: Service '' not found
14:28:49.050: service 'default_service' (rtmp_common) created
14:28:49.058: All scene data cleared
14:28:49.058: ------------------------------------------------
14:28:49.184: WASAPI: Device 'Altifalantes (Realtek High Definition Audio)' initialized
14:28:49.184: source 'Desktop Audio' (wasapi_output_capture) created
14:28:49.201: WASAPI: Device 'Mistura estéreo (Realtek High Definition Audio)' initialized
14:28:49.201: source 'Mic/Aux' (wasapi_input_capture) created
14:28:49.202: source 'Captura de Janela' (window_capture) created
14:28:49.202: source 'Cena' (scene) created
14:28:49.202: source 'Captura de jogo' (game_capture) created
14:28:49.223: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds
14:28:49.236: == Profiler Results =============================
14:28:49.236: run_program_init: 1058.88 ms
14:28:49.236: ┣OBSApp::AppInit: 2.724 ms
14:28:49.237: ┃ ┗OBSApp::InitLocale: 0.758 ms
14:28:49.237: ┗OBSApp::OBSInit: 1051.09 ms
14:28:49.237: ┣obs_startup: 1.006 ms
14:28:49.237: ┗OBSBasic::OBSInit: 1017.74 ms
14:28:49.237: ┣OBSBasic::InitBasicConfig: 1.735 ms
14:28:49.237: ┣OBSBasic::ResetAudio: 1.007 ms
14:28:49.237: ┣OBSBasic::ResetVideo: 428.603 ms
14:28:49.237: ┣OBSBasic::InitOBSCallbacks: 0.015 ms
14:28:49.237: ┣OBSBasic::InitHotkeys: 0.063 ms
14:28:49.237: ┣obs_load_all_modules: 394.563 ms
14:28:49.237: ┃ ┣obs_init_module(coreaudio-encoder.dll): 6.26 ms
14:28:49.237: ┃ ┣obs_init_module(image-source.dll): 0.003 ms
14:28:49.237: ┃ ┣obs_init_module(obs-ffmpeg.dll): 0.008 ms
14:28:49.237: ┃ ┣obs_init_module(obs-filters.dll): 0.008 ms
14:28:49.237: ┃ ┣obs_init_module(obs-outputs.dll): 0.003 ms
14:28:49.237: ┃ ┣obs_init_module(obs-transitions.dll): 0.004 ms
14:28:49.237: ┃ ┣obs_init_module(obs-x264.dll): 0.002 ms
14:28:49.237: ┃ ┣obs_init_module(rtmp-services.dll): 0.358 ms
14:28:49.237: ┃ ┣obs_init_module(text-freetype2.dll): 2.896 ms
14:28:49.237: ┃ ┣obs_init_module(win-capture.dll): 234.537 ms
14:28:49.237: ┃ ┣obs_init_module(win-decklink.dll): 4.321 ms
14:28:49.237: ┃ ┣obs_init_module(win-dshow.dll): 1.382 ms
14:28:49.237: ┃ ┣obs_init_module(win-mf.dll): 133.016 ms
14:28:49.237: ┃ ┣obs_init_module(win-wasapi.dll): 0.006 ms
14:28:49.237: ┃ ┗reset_win32_symbol_paths: 0.446 ms
14:28:49.237: ┣OBSBasic::ResetOutputs: 6.011 ms
14:28:49.237: ┣OBSBasic::CreateHotkeys: 0.023 ms
14:28:49.237: ┣OBSBasic::InitService: 0.172 ms
14:28:49.237: ┣OBSBasic::InitPrimitives: 6.27 ms
14:28:49.237: ┗OBSBasic::Load: 147.853 ms
14:28:49.237: =================================================
14:28:49.762: Update check: last known remote version is 0.13.4
14:28:51.216: [game-capture: 'Captura de jogo'] attempting to hook process: Manhunt2.exe
14:34:24.447: adding 23 milliseconds of audio buffering, total audio buffering is now 69 milliseconds
14:35:07.284: [game-capture: 'Captura de jogo'] attempting to hook process: Manhunt2.exe
14:35:07.340: [game-capture: 'Captura de jogo'] using direct hook
14:35:07.344: [game-capture: 'Captura de jogo'] Hooked to process: Manhunt2.exe
14:35:07.344: [game-capture: 'Captura de jogo'] (half life scientist) everything.. seems to be in order
14:35:07.344: [game-capture: 'Captura de jogo'] Hooked D3D9
14:35:07.353: [game-capture: 'Captura de jogo'] Hooked DXGI
14:35:12.816: [game-capture: 'Captura de jogo'] attempting to hook process: Manhunt2.exe
14:35:20.445: rtmp-common.c: [initialize_output] Could not find service ''
14:35:20.446: rtmp-common.c: [initialize_output] Could not find service ''
14:35:20.446: rtmp-common.c: [initialize_output] Could not find service ''
14:35:20.446: ---------------------------------
14:35:20.446: [x264 encoder: 'simple_h264_stream'] preset: veryfast
14:35:20.446: [x264 encoder: 'simple_h264_stream'] settings:
14:35:20.446: bitrate: 2500
14:35:20.446: buffer size: 2500
14:35:20.446: crf: 0 (0 when CBR is enabled)
14:35:20.446: fps_num: 30
14:35:20.446: fps_den: 1
14:35:20.446: width: 1280
14:35:20.446: height: 720
14:35:20.446: keyint: 250
14:35:20.446: vfr: off
14:35:20.446: cbr: on
14:35:20.533: [CoreAudio AAC: 'simple_aac']: settings:
14:35:20.533: mode: AAC
14:35:20.533: bitrate: 160
14:35:20.533: sample rate: 44100
14:35:20.533: cbr: on
14:35:20.533: output buffer: 1536
14:35:20.575: ==== Recording Start ===============================================
14:35:20.575: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:\Users\Jestan\Videos/2016-04-09 14-35-20.flv'...
14:35:22.113: [game-capture: 'Captura de jogo'] d3d9 memory capture successful
14:36:34.739: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:\Users\Jestan\Videos/2016-04-09 14-35-20.flv' stopped
14:36:34.739: Output 'simple_file_output': stopping
14:36:34.739: Output 'simple_file_output': Total encoded frames: 2225
14:36:34.739: Output 'simple_file_output': Total drawn frames: 2225
14:36:34.739: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 1 (0.0%)
14:36:34.740: ==== Recording Stop ================================================
14:36:43.216: [game-capture: 'Captura de jogo'] capture window no longer exists, terminating capture
14:36:43.250: [game-capture: 'Captura de jogo'] attempting to hook process: Manhunt2.exe
I've tried changing every setting in the game capture source but to no avail. Any idea why this happens? Will I have to switch to windowed mode? I'd rather not switch because manhunt 2 itself has no windowed mode option and I'd have to go download those "force windowed mode" softwares.