JasonVP
Member
Hey folks -
I think the answer is, "You're SOL, dude," but here goes: Can someone clarify for me whether multiple copies of OBS Studio running can capture the same full screen game? I'm unable to make it work, and I assume it just means: it can't.
Here's the setup:
OBS Studio is running on my Win10 and using the NVENC encoder to stream a 50Mbit/sec to my local (headless) FreeBSD server. There, NGINX grabs the RTMP stream, fires off FFMPEG to compress the snot out of it to 6.5Mbit/sec, and then broadcast that to Twitch.
All good.
Prior to adding a face cam, I was also using the same OBS process to record. But now that I have said (ugly) face cam, I don't want that in the recordings. Just the stream. So I thought: maybe I can run multiple copies of OBS Studio; that way I don't have to build myself a streaming PC for this.
I set about configuring 2 different profiles with 2 different sets of scenes, etc. The first is for streaming and includes the face cam. The second: recording, and no face cam. I can run them both without a problem: they load up their profiles, etc. Easy peasy. But when I try to capture the full screen game in both: no good. Whichever OBS process is running first gets a hold of the game. The other: just a blank screen.
Is this expected? I don't want to run the games in FS-windowed mode; there's always a performance hit. And again: I'd like to avoid building a streaming PC. Also, running a second, alternative piece of recording software is doable, but I'd rather avoid that. I like OBS. :-)
Am I SOL?
I think the answer is, "You're SOL, dude," but here goes: Can someone clarify for me whether multiple copies of OBS Studio running can capture the same full screen game? I'm unable to make it work, and I assume it just means: it can't.
Here's the setup:
OBS Studio is running on my Win10 and using the NVENC encoder to stream a 50Mbit/sec to my local (headless) FreeBSD server. There, NGINX grabs the RTMP stream, fires off FFMPEG to compress the snot out of it to 6.5Mbit/sec, and then broadcast that to Twitch.
All good.
Prior to adding a face cam, I was also using the same OBS process to record. But now that I have said (ugly) face cam, I don't want that in the recordings. Just the stream. So I thought: maybe I can run multiple copies of OBS Studio; that way I don't have to build myself a streaming PC for this.
I set about configuring 2 different profiles with 2 different sets of scenes, etc. The first is for streaming and includes the face cam. The second: recording, and no face cam. I can run them both without a problem: they load up their profiles, etc. Easy peasy. But when I try to capture the full screen game in both: no good. Whichever OBS process is running first gets a hold of the game. The other: just a blank screen.
Is this expected? I don't want to run the games in FS-windowed mode; there's always a performance hit. And again: I'd like to avoid building a streaming PC. Also, running a second, alternative piece of recording software is doable, but I'd rather avoid that. I like OBS. :-)
Am I SOL?