Multiple Audio Tracks lead to "Stopping Recording" crash.

ohmygodhelp

New Member
When using more then ONE audio track, recording will get stuck at "stopping recording" and kill the file.
As soon as only one audio track is used, the issue is resolved.
When reducing the FPS from 120 to 60, the problem also does NOT occur with multiple audio track selected.

When recording the desktop in 120FPS with multiple audio tracks that cause very little GPU load, the problem still occurs!



 

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Awzzz

New Member
I have the exact same issue except that I record in 240 FPS. I thought it was my PC at first, but it does seem to be the audio tracks which does not make any sense at all. Have you or anyone found a fix for it?
 

Awzzz

New Member
It essentially creates this smooth/motion blur effect that looks good after you render and upload it. You can look up Minecraft fps render tests if you're curious. The weird thing is that for some reason it crashes when you record at 240 while having multiple audio tracks which doesn't even make sense.
 
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