Bug Report Multiplatform Game Hooking Weirdly

springsgaming

New Member
Hello, posting before I go to work but Lately I switched to OBS Multiplatform 12.0 and reverted back to the previous version due to the way the game was hooking with OBS. Watching the stream and viewport the fps was unstable and yet no frames dropped and while viewing Twitch Stats on stream the fps was posted and appeared the same as the viewport which was more like 15 to 20fps and inconstant fps speeds/numbers and not being the correct value selected. I can link more later in the day but game tested was Star Wars: The Old Republic and I have noticed this on someone elses stream with CS:GO.

Much appreciated,
Nate aka Springs
 

springsgaming

New Member
Alright, I have figured that their may be a bug somewhere with the hooking of a game. For example Swtor uses two exe files to work around rendering issues. I tested with WoW and TESO and noticed that their hook properly and also have not hooked properly also. I uninstalled obs 11.6 multiplatform and installed 12.0 fresh with no saved date and noticed it worked properly when I tested friday. I was trying different settings via the game capture and finally came across being able to hook it properly. Granted i'm hooking at above 30fps, I'm set for 48fps. How do I link a log and I will report back with a log when its doing the fps skipping/lag to viewport and stream.
 

springsgaming

New Member
Alright, Obs Multiplatform version 12.0 is hooking weird only when I have sli enabled. Appears this is something new and I have tired different things to work around it, only stable fix is to disable Sli and viewport/ stream fps is stable. I am currently streaming with it working properly but Will do a test with log after with sli enabled for reference.
 
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