I've been using OSB for playing PlayStation 4 on a NVidia Mosaic based video wall. OSB was the only solution I found for fullscreen previewing of video capture. I like OSB and for a new project would like to use it. In a nut shell I would like to take a source and send it to multiple outputs by "preview".
Specifically I envision multiple rectangles in the preview window each rectangle representing a monitor/output with what's in the rectangle being what is sent. I'm wondering if anything currently exists like this. If not, where in the source would I start to a) create multiple preview outputs b) partion the preview window into several outputs c) save settings/rectangle locations
I have a feeling this could be done with multiple OSB instances running at the same time but I'd prefer to only use one instance.
Specifically I envision multiple rectangles in the preview window each rectangle representing a monitor/output with what's in the rectangle being what is sent. I'm wondering if anything currently exists like this. If not, where in the source would I start to a) create multiple preview outputs b) partion the preview window into several outputs c) save settings/rectangle locations
I have a feeling this could be done with multiple OSB instances running at the same time but I'd prefer to only use one instance.