Mouse halo not recorded in "Window capture"

MartinJOsborne

New Member
I am using Luc Boisvert's method of producing a halo around my cursor
It works well and is recorded in a "screen capture", but only the cursor is recorded, not the halo, in a "window capture". Is that a bug?
 

konsolenritter

Active Member
The Boisvert method is an dynamically overlay based system. Its painted "above" the window, thus not captured by window capture. Even if you use "capture mousepointer" option it will - seems so - just "paint over" the windows standard cursor.

What if you go with the first method mentioned by Kevin Stratvert (just switch to a halo'd cursor file in windows) instead? Maybe that's captured with the window-capture method, too?

1626514746027.png

That should work (above is a screenshot from my obs preview using that method). In know, it's not that comfortable like the professors solution.
 
Last edited:

koala

Active Member
I used Yolomouse (https://pandateemo.github.io/YoloMouse/) in the past to replace custom (application specific) mouse pointers with my own. Yolomouse actually replaces the mouse pointers, does not use overlays. If the app you're trying to capture has custom mouse pointers that go beyond the windows standard ones, you need a background app like Yolomouse to watch for pointer changes, and if some custom pointer has been activated by your software, it replaces it with something else you prepared before.
If you download the "beta versions" of Yolomouse, you get them free. Only the release version is a paid one.
 

MartinJOsborne

New Member
@konsolenritter Thank you for the explanation and suggestion. I see that I can also use "Display capture" and then crop the area that's captured. I think I prefer to do that and keep the Boisvert halo. In fact, what I would really like to do is keep the halo and eliminate the cursor, but unchecking the "Capture cursor" box in the Properties settings for Display capture doesn't seem to have any effect.
 
Top