I have found this regarding this question
"On windows 8, monitor capture is highly efficient due to new directx features only allowed in Windows 8, which Microsoft could have easily implemented into Windows 7 but chose not to because why improve an older operating system when they can force people to upgrade to newer operating systems for extra cash. ...Anyway, monitor capture on Windows 8 is very fast and efficient, and is done almost entirely by the graphics processor with little CPU usage at all. You cannot capture games running in fullscreen mode with this capture method"
So the question now is, does this also apply to w10 or is gamecapture the best method to use?
And I'm looking for capturing games in fullscreen windowed in that case.
"On windows 8, monitor capture is highly efficient due to new directx features only allowed in Windows 8, which Microsoft could have easily implemented into Windows 7 but chose not to because why improve an older operating system when they can force people to upgrade to newer operating systems for extra cash. ...Anyway, monitor capture on Windows 8 is very fast and efficient, and is done almost entirely by the graphics processor with little CPU usage at all. You cannot capture games running in fullscreen mode with this capture method"
So the question now is, does this also apply to w10 or is gamecapture the best method to use?
And I'm looking for capturing games in fullscreen windowed in that case.