Mic Audio is being recorded in multiple sources. Mic sounds doubled in recordings.

XemOut

New Member
Hi All,

I have all of my audio set up correctly for when I'm streaming in a Dual PC set up. Everyone can hear my game audio, mic, discord/chat audio and streaming pc audio perfectly when watching me on Twitch. My problem is when I play back my recording, to edit for a video, my mic audio sounds doubled. I ran a test recording to see what is going on and found out that my mic is being recorded not only in my mic audio channel but also in my Gaming desktop audio channel and even the Streaming PC audio channel. This is why it sounds doubled in my recordings. I have tried fixing this issue to no avail.

Here is my set up:
GoXLR mini is connected to my Streaming PC via USB.
I have a Digital Optical Audio (S/PDIF) cable plugged into the Digital Audio Out port of my Gaming PC to the Optical (Console) port on the back of the GoXLR Mini.
I have a 3.5mm Aux audio cable plugged into the Line Out port on the back of my GoXLR mini to the Line In port on the back of my Gaming PC.
The Mic is connected with a XLR cable directly into the XLR port on the GoXLR mini.
My headphones are plugged into the 3.5mm Headphone port on the GoXLR mini.

For Windows Audio Settings:
On my Gaming PC - Ouput: Digital Audio (S/PDIF) Input: Line In
On my Streaming PC - Output: System (2- TC-Helicon GoXLR mini) Input: Chat Mic (2- TC-Helicon GoXLR mini)

GoXLR Mini Routing:
1687202996366.png


OBS Audio Settings:
1687203134904.png


Advanced Audio Properties:
1687203347428.png


I added all information I think is needed to get assistance with my issue. I hope I can get this fixed so I can start editing my recordings for YouTube. Please let me know if you need any more information or have any questions. I am thankful for any assistance I receive.
 

AaronD

Active Member
Your Desktop Audio is Default. Don't do that. Choose a specific device. Default is only to prove that a fresh install works. It does that by allowing the operating system to choose which device it actually is, which also means that the OS can change it on you, at random, in the middle of a session, usually in response to a device being plugged in or waking up, which it can't tell the difference. It simply assumes you want to use that new device, and switches to it. Probably not what you want.

For the actual problem, it'll do that if you Desktop- or Output-Capture the same device that you send the Monitor to, and you have the Monitor on. You show that the Monitor is Off for everything, but I'd check it again, along with where the Monitor is being sent.

Beyond that, your external routing shows the mic going everywhere. Might *that* be the source of your specific problem? I'd be surprised if the various outputs of that had different latency enough to hear it, especially as a distinctly separate sound, but I suppose it's possible.

Edit: Glancing back up at it again, I think you have a combination of *both* problems! You're using the external tool for your monitoring, instead of OBS, which is fine (and probably a good idea anyway, as OBS's Monitor has some problems), but the same concept still applies. OBS grabs the output audio *after* everything gets mixed into it, one of which is your external monitoring, and that probably *will* have different latency.
 
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