Question / Help Local Recording Turns Out Low Quality

rabbidcrocodile

New Member
I'm trying to record 720p vieos using an El Gato HD capture card and I've set everything based on the guide on this site, but my videos still turn out looking pixelated. Are my settings wrong, is my computer not powerful enough, or is just the best I can get out of this capture card?

Here's a video as an example.

https://youtu.be/EYwCiJF2pJI

Code:
12:06:25.550: CPU Name: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz
12:06:25.550: CPU Speed: 2694MHz
12:06:25.550: Physical Cores: 4, Logical Cores: 8
12:06:25.550: Physical Memory: 16299MB Total, 11330MB Free
12:06:25.550: Windows Version: 10.0 Build 15063 (revision: 674; 64-bit)
12:06:25.550: Running as administrator: false
12:06:25.550: Aero is Enabled (Aero is always on for windows 8 and above)
12:06:25.550: Portable mode: false
12:06:25.566: OBS 20.1.0 (64bit, windows)
12:06:25.566: ---------------------------------
12:06:25.566: ---------------------------------
12:06:25.566: audio settings reset:
12:06:25.566:     samples per sec: 48000
12:06:25.566:     speakers:        2
12:06:25.568: ---------------------------------
12:06:25.568: Initializing D3D11...
12:06:25.568: Available Video Adapters:
12:06:25.571:     Adapter 1: Intel(R) HD Graphics 5600
12:06:25.571:       Dedicated VRAM: 134217728
12:06:25.571:       Shared VRAM:    4250431488
12:06:25.571:       output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:06:25.571:     Adapter 2: NVIDIA GeForce GTX 970M
12:06:25.571:       Dedicated VRAM: 3188588544
12:06:25.571:       Shared VRAM:    4250431488
12:06:25.573: Loading up D3D11 on adapter Intel(R) HD Graphics 5600 (0)
12:06:25.578: D3D11 loaded successfully, feature level used: 45056
12:06:26.271: ---------------------------------
12:06:26.271: video settings reset:
12:06:26.271:     base resolution:   1280x720
12:06:26.271:     output resolution: 1280x720
12:06:26.271:     downscale filter:  Bicubic
12:06:26.271:     fps:               30/1
12:06:26.271:     format:            NV12
12:06:26.272: Audio monitoring device:
12:06:26.272:     name: Default
12:06:26.272:     id: default
12:06:26.272: ---------------------------------
12:06:26.273: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
12:06:26.274: [AMF] Encountered Exception during AMF initialization: Unable to load 'amfrt64.dll', error code 126.
12:06:26.274: Failed to initialize module 'enc-amf.dll'
12:06:26.278: NVENC supported
12:06:26.288: Couldn't find VLC installation, VLC video source disabled
12:06:26.291: No blackmagic support
12:06:26.445: ---------------------------------
12:06:26.445:   Loaded Modules:
12:06:26.445:     win-wasapi.dll
12:06:26.445:     win-mf.dll
12:06:26.445:     win-dshow.dll
12:06:26.445:     win-decklink.dll
12:06:26.445:     win-capture.dll
12:06:26.445:     vlc-video.dll
12:06:26.445:     text-freetype2.dll
12:06:26.445:     rtmp-services.dll
12:06:26.445:     obs-x264.dll
12:06:26.445:     obs-vst.dll
12:06:26.445:     obs-transitions.dll
12:06:26.445:     obs-text.dll
12:06:26.445:     obs-qsv11.dll
12:06:26.445:     obs-outputs.dll
12:06:26.445:     obs-filters.dll
12:06:26.445:     obs-ffmpeg.dll
12:06:26.445:     image-source.dll
12:06:26.445:     frontend-tools.dll
12:06:26.445:     enc-amf.dll
12:06:26.445:     coreaudio-encoder.dll
12:06:26.445: ---------------------------------
12:06:26.445: ==== Startup complete ===============================================
12:06:26.446: Service '' not found
12:06:26.448: All scene data cleared
12:06:26.448: ------------------------------------------------
12:06:26.514: WASAPI: Device 'Speakers (Realtek High Definition Audio)' initialized
12:06:26.548: WASAPI: Device 'Microphone (Realtek High Definition Audio)' initialized
12:06:26.552: Switched to scene 'Scene'
12:06:26.552: ------------------------------------------------
12:06:26.552: Loaded scenes:
12:06:26.552: - scene 'Scene':
12:06:26.552:     - source: 'Video Capture Device' (dshow_input)
12:06:26.552: - scene 'Scene 2':
12:06:26.552:     - source: 'Window Capture' (window_capture)
12:06:26.552: ------------------------------------------------
12:06:26.553: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds
12:06:29.666: ---------------------------------
12:06:29.666: [DShow Device: 'Video Capture Device'] settings updated:
12:06:29.666:     video device: Elgato Game Capture HD
12:06:29.666:     video path: __elgato
12:06:29.666:     resolution: 1280x720
12:06:29.666:     fps: 30.00 (interval: 333333)
12:06:29.666:     format: UYVY
12:06:29.666:     using video device audio: yes
12:06:29.666:     sample rate: 48000
12:06:29.666:     channels: 2
12:06:29.666:     audio type: Capture
12:06:36.832: ---------------------------------
12:06:36.833: [NVENC encoder: 'recording_h264'] settings:
12:06:36.833:     rate_control: CQP
12:06:36.833:     bitrate:      0
12:06:36.833:     cqp:          25
12:06:36.833:     keyint:       250
12:06:36.833:     preset:       hq
12:06:36.833:     profile:      high
12:06:36.833:     level:        auto
12:06:36.833:     width:        1280
12:06:36.833:     height:       720
12:06:36.833:     2-pass:       true
12:06:36.833:     b-frames:     2
12:06:36.833:     GPU:          0
12:06:36.833:
12:06:36.921: adding 213 milliseconds of audio buffering, total audio buffering is now 256 milliseconds
12:06:37.379: warning: Using global_quality with nvenc is deprecated. Use qp instead.
12:06:37.419: [Media Foundation AAC: 'Track1']: encoder created
12:06:37.419:     bitrate: 160
12:06:37.419:     channels: 2
12:06:37.419:     sample rate: 48000
12:06:37.419:     bits-per-sample: 16
12:06:37.419:
12:06:37.458: adding 64 milliseconds of audio buffering, total audio buffering is now 320 milliseconds
12:06:37.699: ==== Recording Start ===============================================
12:06:37.699: [ffmpeg muxer: 'adv_file_output'] Writing file 'D:/Recorded Gameplay/2017-10-20 12-06-36.mp4'...
12:06:45.623: [ffmpeg muxer: 'adv_file_output'] Output of file 'D:/Recorded Gameplay/2017-10-20 12-06-36.mp4' stopped
12:06:45.623: Output 'adv_file_output': stopping
12:06:45.623: Output 'adv_file_output': Total frames output: 226
12:06:45.623: Output 'adv_file_output': Total drawn frames: 238
12:06:45.624: ==== Recording Stop ================================================
12:07:15.145: ---------------------------------
12:07:15.145: [NVENC encoder: 'recording_h264'] settings:
12:07:15.145:     rate_control: CQP
12:07:15.145:     bitrate:      0
12:07:15.145:     cqp:          25
12:07:15.145:     keyint:       250
12:07:15.145:     preset:       hq
12:07:15.145:     profile:      high
12:07:15.145:     level:        auto
12:07:15.145:     width:        1280
12:07:15.145:     height:       720
12:07:15.145:     2-pass:       true
12:07:15.145:     b-frames:     2
12:07:15.145:     GPU:          0
12:07:15.145:
12:07:15.662: warning: Using global_quality with nvenc is deprecated. Use qp instead.
12:07:15.701: [Media Foundation AAC: 'Track1']: encoder created
12:07:15.701:     bitrate: 160
12:07:15.701:     channels: 2
12:07:15.701:     sample rate: 48000
12:07:15.701:     bits-per-sample: 16
12:07:15.701:
12:07:15.976: ==== Recording Start ===============================================
12:07:15.976: [ffmpeg muxer: 'adv_file_output'] Writing file 'D:/Recorded Gameplay/2017-10-20 12-07-15.mp4'...
12:08:09.297: adding 21 milliseconds of audio buffering, total audio buffering is now 341 milliseconds
12:08:54.734: adding 42 milliseconds of audio buffering, total audio buffering is now 384 milliseconds
12:08:54.863: adding 21 milliseconds of audio buffering, total audio buffering is now 405 milliseconds
12:08:57.719: [ffmpeg muxer: 'adv_file_output'] Output of file 'D:/Recorded Gameplay/2017-10-20 12-07-15.mp4' stopped
12:08:57.719: Output 'adv_file_output': stopping
12:08:57.719: Output 'adv_file_output': Total frames output: 3039
12:08:57.719: Output 'adv_file_output': Total drawn frames: 3052
12:08:57.719: ==== Recording Stop ================================================
 

Harold

Active Member
You've tried CQP values close to 15 instead?

Also, it's "elgato" (one word) and not "el gato"
 

Harold

Active Member
That's probably more a property of the elgato than of OBS.

Have you tested with stuff locally to the computer instead of through the capture device?
 
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