Steve Baker
New Member
Hi!
It seems that I'm in need of using the libobs library to incorporate video streaming from a large, pre-existing C++/Linux application. YouTube recommends OBS for video streaming into their system from Linux - so this is my first choice. I'm running my app on a headless server - so the OBS GUI is a problem for me.
So it looks like I need the libobs API.
There was a thread here about a year ago that said that there was no actual documentation for libobs - but maybe a Doxygen output. Is that still the case? If so, where is the Doxygen stuff?
Are there any example programs - or some other OpenSource package that uses libobs in a relatively simple manner?
If all else fails, is it possible to identify a small number of files from the OBS tool itself that might give me a starting point?
Basically, anything that'll give me a handle on where to get started would be good !
If I can do this, I'd be very happy to donate a sample program and some basic "How To" documentation back to the community when I have it figured out.
(I'm C/C++/Linux/Graphics fluent).
TIA
-- Steve
It seems that I'm in need of using the libobs library to incorporate video streaming from a large, pre-existing C++/Linux application. YouTube recommends OBS for video streaming into their system from Linux - so this is my first choice. I'm running my app on a headless server - so the OBS GUI is a problem for me.
So it looks like I need the libobs API.
There was a thread here about a year ago that said that there was no actual documentation for libobs - but maybe a Doxygen output. Is that still the case? If so, where is the Doxygen stuff?
Are there any example programs - or some other OpenSource package that uses libobs in a relatively simple manner?
If all else fails, is it possible to identify a small number of files from the OBS tool itself that might give me a starting point?
Basically, anything that'll give me a handle on where to get started would be good !
If I can do this, I'd be very happy to donate a sample program and some basic "How To" documentation back to the community when I have it figured out.
(I'm C/C++/Linux/Graphics fluent).
TIA
-- Steve