sendblink23
Member
ISSUE #1
For some reason Direct3D 11 in Settings > Advanced > Renderer: is definitely not working as it should(no idea if its normal but Video Adapter is grayed out), everything captured inside OBS slows down when ever I go to Properties/Filters on any source I select. This issue does show up during streaming and recordings. I recorded my display(using standard obs) showing what happens on OBS Studio with Direct3D 11 and the difference if I change to OpenGL: https://www.youtube.com/watch?v=D1njE418wdw
1 - 2 minutes local recording logs
Log using Direct3D 11
https://gist.github.com/anonymous/f8889e3064db7a54bda8f9372dc5753e
Log using OpenGL
https://gist.github.com/anonymous/4a9720aa922bf1f29516f2e2cfe15f58
This is on a recent Windows 10 Pro x64 install(did this new clean install on 6/10/2016), all the latest vcredist C++(both x86/x64 - 2005, 2008, 2010, 2012, 2013, 2015), directx 12(including 9c), latest Nvidia driver 368.69, all the latest drivers for everything on my computer and latest bios for my motherboard. I did streamed with this issue for a while I didn't know what exactly caused it so I tried my best not to go in Properties/Filters on my sources while on streams, however since figuring out it was the Renderer and noticing that on OpenGL I didn't have the problem I continued on like normal with that change. Well obviously I should have posted about this earlier... so now I am posting on the forums to see if there is a solution to this Direct3D 11 issue.
CPU: Intel i7-4770K
RAM: 32Gb - 4 x 8GB Ballistix Crucial CL9 DDR3-1600
GPU: NVIDIA EVGA GTX 970 SC 4GB
SSD: SAMSUNG 850 EVO 500GB
HD: 3 x 1TB + 750GB WD 7,200RPM
MOBO: ASUS MAXIMUS VII HERO Z97
PSU: Corsair TX850w
Capture Card: Elgato HD60 S
ISSUE #2
I always have to switch through several servers until I can stream on Twitch(this has been happening since last year for me), no idea if its Twitch or its on my end(I have already called this past weekend my ISP and they say there is nothing wrong with their service connecting to Twitch) but I have to switch between: Dallas, TX - Ashburn, VA - Chicago - New York, NY - Miami, FL - Argentina. Before I forget to mention it I am streaming from Puerto Rico, this the speedtest. They always start with only giving me a max of 300-500 bitrate, sometimes they reach above 1k but all are always dropping allot of frames then suddenly by a miracle between switching through them I do get a solid bitrate that I can stream at which I get 0(0%) drops through the entire 4-6hr streams. This is always no matter if I stopped for 1 minute and started streaming again, I have to reswitch to different servers. Also it does not matter if I stream at 1k, 2k or 3k bitrates + dropping settings on video/fps etc... as in lowering settings doesn't affect the streaming connecting to twitch server issue. Another thing which is new since OSB Studio 0.15 stopping streams takes a super long time from 15 secs to 1 minute for it to stop(the button changes to "stopping stream" and stays like that for a while). Previous versions did not do that, they stopped instantly for me. As in currently the Twitch servers switching process takes me much longer now LOL oh and these extra times has caused some of those "failed bitrate" server switching which are only 4-6 seconds streams(as in I wait 4-6 seconds and if I see dropped frames/low bitrate I stop it) to be uploaded as vods on twitch... of course those are actually much longer because of the time it takes to actually stop streaming.
ISSUE #3
I do have another issue which is pretty MAJOR but I need an expert with capture cards and computer hardware... as in I need a dedicated expert help on this matter. All capture cards on my computer have 'visual' random fps drops as in its capturing 60fps then it randomly drops to 30fps visually(this happens simply previewing or recording - it happens on both no matter if its the capture cards software or OBS - latest or older drivers too) and back up to 60fps... it happens randomly. These are the ones I own on which I experience the same thing: Roxio Video Capture USB, StarTech USB3HDCAP, AVerMedia Live Gamer HD, Elgato HD60 S. Its not my monitors, I've tested each alone as if it were my main monitor the other unplugged and I still have the same 'visual' issue. This also did happened on my previous graphic cards AMD 5770's, GTX 750 Ti and as well tested my CPU's Intel HD 4600.
Forgot to include an example of this issue, this was a camera footage recording for Elgato Tech Support, look at 1:30 compare both elgato software and wii u gamepad - https://www.youtube.com/watch?v=Le4ojbtVQBc
For some reason Direct3D 11 in Settings > Advanced > Renderer: is definitely not working as it should(no idea if its normal but Video Adapter is grayed out), everything captured inside OBS slows down when ever I go to Properties/Filters on any source I select. This issue does show up during streaming and recordings. I recorded my display(using standard obs) showing what happens on OBS Studio with Direct3D 11 and the difference if I change to OpenGL: https://www.youtube.com/watch?v=D1njE418wdw
1 - 2 minutes local recording logs
Log using Direct3D 11
https://gist.github.com/anonymous/f8889e3064db7a54bda8f9372dc5753e
Log using OpenGL
https://gist.github.com/anonymous/4a9720aa922bf1f29516f2e2cfe15f58
This is on a recent Windows 10 Pro x64 install(did this new clean install on 6/10/2016), all the latest vcredist C++(both x86/x64 - 2005, 2008, 2010, 2012, 2013, 2015), directx 12(including 9c), latest Nvidia driver 368.69, all the latest drivers for everything on my computer and latest bios for my motherboard. I did streamed with this issue for a while I didn't know what exactly caused it so I tried my best not to go in Properties/Filters on my sources while on streams, however since figuring out it was the Renderer and noticing that on OpenGL I didn't have the problem I continued on like normal with that change. Well obviously I should have posted about this earlier... so now I am posting on the forums to see if there is a solution to this Direct3D 11 issue.
CPU: Intel i7-4770K
RAM: 32Gb - 4 x 8GB Ballistix Crucial CL9 DDR3-1600
GPU: NVIDIA EVGA GTX 970 SC 4GB
SSD: SAMSUNG 850 EVO 500GB
HD: 3 x 1TB + 750GB WD 7,200RPM
MOBO: ASUS MAXIMUS VII HERO Z97
PSU: Corsair TX850w
Capture Card: Elgato HD60 S
ISSUE #2
I always have to switch through several servers until I can stream on Twitch(this has been happening since last year for me), no idea if its Twitch or its on my end(I have already called this past weekend my ISP and they say there is nothing wrong with their service connecting to Twitch) but I have to switch between: Dallas, TX - Ashburn, VA - Chicago - New York, NY - Miami, FL - Argentina. Before I forget to mention it I am streaming from Puerto Rico, this the speedtest. They always start with only giving me a max of 300-500 bitrate, sometimes they reach above 1k but all are always dropping allot of frames then suddenly by a miracle between switching through them I do get a solid bitrate that I can stream at which I get 0(0%) drops through the entire 4-6hr streams. This is always no matter if I stopped for 1 minute and started streaming again, I have to reswitch to different servers. Also it does not matter if I stream at 1k, 2k or 3k bitrates + dropping settings on video/fps etc... as in lowering settings doesn't affect the streaming connecting to twitch server issue. Another thing which is new since OSB Studio 0.15 stopping streams takes a super long time from 15 secs to 1 minute for it to stop(the button changes to "stopping stream" and stays like that for a while). Previous versions did not do that, they stopped instantly for me. As in currently the Twitch servers switching process takes me much longer now LOL oh and these extra times has caused some of those "failed bitrate" server switching which are only 4-6 seconds streams(as in I wait 4-6 seconds and if I see dropped frames/low bitrate I stop it) to be uploaded as vods on twitch... of course those are actually much longer because of the time it takes to actually stop streaming.
ISSUE #3
I do have another issue which is pretty MAJOR but I need an expert with capture cards and computer hardware... as in I need a dedicated expert help on this matter. All capture cards on my computer have 'visual' random fps drops as in its capturing 60fps then it randomly drops to 30fps visually(this happens simply previewing or recording - it happens on both no matter if its the capture cards software or OBS - latest or older drivers too) and back up to 60fps... it happens randomly. These are the ones I own on which I experience the same thing: Roxio Video Capture USB, StarTech USB3HDCAP, AVerMedia Live Gamer HD, Elgato HD60 S. Its not my monitors, I've tested each alone as if it were my main monitor the other unplugged and I still have the same 'visual' issue. This also did happened on my previous graphic cards AMD 5770's, GTX 750 Ti and as well tested my CPU's Intel HD 4600.
Forgot to include an example of this issue, this was a camera footage recording for Elgato Tech Support, look at 1:30 compare both elgato software and wii u gamepad - https://www.youtube.com/watch?v=Le4ojbtVQBc
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