Hi!
Long time OBS user on both Mac and Windows platforms.
In my recent streams and testing since the added "macOS Audio Capture" source I have been experiencing some major weirdness.
1. Even though I do *not* 'monitor' any of my input sources in OBS or, well, anywhere, I am getting a 'double audio' effect where there is a second delayed copy of all audio with a few ms of latency after the first... try as I might, I haven't found a solution.
2. I just think I discovered a new issue (or confusion) – I've just noticed that when I have added a mic input source (via Settings > Audio > Global Audio Devices):
This is either a huge bug or I am totally misunderstanding the purpose of that source.
Note: When switching the macOS Audio Capture source to an individual application, this doesn't seem to happen...
I previously would use Loopback for my audio capture on MacOS and just use it as an audio source, and know that the built in MacOS audio capture functionality is still relatively new, so are these known issues or am I just maybe confused about how to use them?
Thanks so much!
xoxo://effie.vision/
Long time OBS user on both Mac and Windows platforms.
In my recent streams and testing since the added "macOS Audio Capture" source I have been experiencing some major weirdness.
1. Even though I do *not* 'monitor' any of my input sources in OBS or, well, anywhere, I am getting a 'double audio' effect where there is a second delayed copy of all audio with a few ms of latency after the first... try as I might, I haven't found a solution.
2. I just think I discovered a new issue (or confusion) – I've just noticed that when I have added a mic input source (via Settings > Audio > Global Audio Devices):
Even with the monitoring off on the 'Mic/Aux 2' (macbook mic), AND even with it muted, for some reason it appears to be getting routed through into the "macOS Audio Capture" source!
This is either a huge bug or I am totally misunderstanding the purpose of that source.
Note: When switching the macOS Audio Capture source to an individual application, this doesn't seem to happen...
I previously would use Loopback for my audio capture on MacOS and just use it as an audio source, and know that the built in MacOS audio capture functionality is still relatively new, so are these known issues or am I just maybe confused about how to use them?
Thanks so much!
xoxo://effie.vision/