Thebigcheese
Member
I don't think it's controversial to say that the audio mixer in OBS is lacking. It's perfectly fine for basic streaming and more than fine for recording (when you are planning on processing the audio later), but there are a handful of common complaints and issues that haven't been addressed in years, whether because the devs don't have the time, the desire, the know-how, or any/all of the above. And that's okay! I'm not trying to throw shade or anything, just laying it out there. In the meantime, there are a number of virtual mixers that have popped up to solve these problems, but they're all locked to their own hardware and generally missing features that many of us would like. It would be great if someone started work on a companion app to OBS that could still closely integrate with OBS but also improve upon the existing options while making it platform agnostic.
Unfortunately, I don't have the coding know how to get this going myself, but I would be more than happy to contribute money or ideas or testing if that's what it takes to get it going. My thoughts on the pros of an "OVMS":
Unfortunately, I don't have the coding know how to get this going myself, but I would be more than happy to contribute money or ideas or testing if that's what it takes to get it going. My thoughts on the pros of an "OVMS":
- No specific hardware requirements. Users would no longer be tied to specific hardware and could pick and choose based on specs and features instead of arbitrarily-locked software.
- It would lighten the load on the OBS devs and probably result in a better overall product. The existing audio options could stay in OBS for those who don't want more features, but could also tightly integrate with OBS so that unlike the existing virtual mixers, you aren't losing functionality in OBS by using them (for example, multichannel recording).
- This is more of a wish list, but these are some of the things that could be improved on over things like Wave Link:
- Sidechaining, especially with VSTs.
- Speaking of VSTs, OBS is still limited to VST 2, this could update that to VST 3 and even CLAP.
- Multiple output streams. For example, using the virtual mixer to mix your stream audio, but still sending individual, unprocessed audio from each channel to OBS for recording purposes.
- A master channel so users can actually see the total output level (and apply limiting to the master).
- Latency improvements? I'm not sure if that's possible, but I know Wave Link has a low latency mode that is, for some reason, limited to only game inputs. Many interfaces have their own virtual mixers that operate with no added latency, but that's probably because they operate at the driver/hardware level, so I don't imagine latency can get that low. Still, a guy can dream.