Is it possible for filters to not over-ride each other ?

moussteryy

New Member
Long story short :
I have a mask that i would like to be applied to my webcam, and it works... Well, not all the time.
I have a lot of shaders that my viewers can redeem all of the time, mostly fun thing. But when they redeem it, my mask suddenly dissapear and leave only place for the shader, then goes back to normal when it's not visible.

So, is it possible for the redeemed shaders to not over-ride each other ?
 
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