laputanmachine
New Member
If I always keep at least one of the two off (greyed out eye) will it still be a problem? Or do these things keep running in some form even after you click the eye icon?
(It would be more work for me to maintain two scenes and I am lazy)
What kind of hardware overhead does having them both in the scene add? Or is the issue something else?
The log analyzer page explains that there is an issue with mixing these in the same scene, but doesn't go into detail on what it is.
I have an issue with 100% GPU usage/uncapped framerates in some games, but I have no idea if that can potentially make it worse or has no impact at all on anything in practice. Is it implicated in the audio buffer issue?
(It would be more work for me to maintain two scenes and I am lazy)
What kind of hardware overhead does having them both in the scene add? Or is the issue something else?
The log analyzer page explains that there is an issue with mixing these in the same scene, but doesn't go into detail on what it is.
I have an issue with 100% GPU usage/uncapped framerates in some games, but I have no idea if that can potentially make it worse or has no impact at all on anything in practice. Is it implicated in the audio buffer issue?