MisterDeadeye
New Member
I recently switched from OBS to OBS Studio to get an updated UI and some QoL things, and because OBS is just legacy at this point. I use OBS for recording gameplay, and as such, I like to keep the quality as high as possible. Since I switched to Studio, the only game I've recorded is Hollow Knight, obviously not a very taxing game. I did test a recording of GTA V with my normal in-game settings, and the recording was a little laggy, but that's expected and if I was going to do an actual recording, I'd just change the encoding settings a bit.
Anyway, I've been recording as MP4, using x264 with a CRF of 5, CPU set to ultrafast, at 1080p60. I recorded about a 35 minute video of a new game today, Sundered(which ended up being 36GB, taking 5 minutes to conform in Premiere). I realized that occasionally, the game would hang for a moment, resulting in a dropped frame or two each time. This happened several times throughout the recording, I was debating whether or not I should upload the footage, or if I should change some settings and do it over.
I raised the CRF from 5 to 8, opened up task manager's utilization tab, and HWMonitor to show me percentage loads on both the CPU and GPU. My assumption was that my CPU was bottlenecking resulting in the lost frames, due to the way I've set it to encode. I went back in, started a new recording, and went on my way. Again, when enemies started spawning in as hordes, I noticed the dropped frames again. Throughout my recording, my GPU never went past 50% period, including VRAM and frame buffer, and the CPU only went up to 60% while I was loading the map(procedural generation). My temps were fine, no clock speeds suddenly dropped any significant amount, etc.
So, now I come here. To clarify, when this "hanging" occurs, it happens in-game as well. Despite the low utilization and stability in the resource monitors I used, is this just a simple encoding issue?
Log(wrong log, there was no log created for this video): https://gist.github.com/anonymous/f975c54e49f214fb2bc8c1666e3fa924
Sample:
EDIT: The log included is actually from an eleven second recording that I did right before I recorded the video I've included. I'm not sure why that one was uploaded, as I closed OBS and started typing this up before opening it back up and getting the log. I've just gone through all of the archived logs I have, and there are no logs for any of my extended recording sessions. I've got logs from yesterday, logs from the short recordings I've made since starting this post, but there is no log for my 35 minute recording or the 7 minute one I used to show you what's happening. Anyone know why that would be? OBS didn't crash, though even if it had, I'm sure it would have ended the log.
Anyway, I've been recording as MP4, using x264 with a CRF of 5, CPU set to ultrafast, at 1080p60. I recorded about a 35 minute video of a new game today, Sundered(which ended up being 36GB, taking 5 minutes to conform in Premiere). I realized that occasionally, the game would hang for a moment, resulting in a dropped frame or two each time. This happened several times throughout the recording, I was debating whether or not I should upload the footage, or if I should change some settings and do it over.
I raised the CRF from 5 to 8, opened up task manager's utilization tab, and HWMonitor to show me percentage loads on both the CPU and GPU. My assumption was that my CPU was bottlenecking resulting in the lost frames, due to the way I've set it to encode. I went back in, started a new recording, and went on my way. Again, when enemies started spawning in as hordes, I noticed the dropped frames again. Throughout my recording, my GPU never went past 50% period, including VRAM and frame buffer, and the CPU only went up to 60% while I was loading the map(procedural generation). My temps were fine, no clock speeds suddenly dropped any significant amount, etc.
So, now I come here. To clarify, when this "hanging" occurs, it happens in-game as well. Despite the low utilization and stability in the resource monitors I used, is this just a simple encoding issue?
Log(wrong log, there was no log created for this video): https://gist.github.com/anonymous/f975c54e49f214fb2bc8c1666e3fa924
Sample:
EDIT: The log included is actually from an eleven second recording that I did right before I recorded the video I've included. I'm not sure why that one was uploaded, as I closed OBS and started typing this up before opening it back up and getting the log. I've just gone through all of the archived logs I have, and there are no logs for any of my extended recording sessions. I've got logs from yesterday, logs from the short recordings I've made since starting this post, but there is no log for my 35 minute recording or the 7 minute one I used to show you what's happening. Anyone know why that would be? OBS didn't crash, though even if it had, I'm sure it would have ended the log.
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