Integrate XSplit's networking code into Studios

CarmineECW

New Member
While the New Network option is, ok at best, XSplit has a wonderful connection coding that would shoot OBS Studio to the moon in terms of people wanting to use it but couldn't before because of ISP issues beyond their control/ unable to get fixed.
 

Fenrir

Forum Admin
So, few issues with your request here.

First, and foremost, xSplit is not open source. They do not provide source code for any of their components.

Second, you are operating under the assumption that there is something wrong with the network code in OBS. There isn't. See the detailed explanation here on how OBS is not capable of being the cause of connection issues. xSplit uses things like dynamic bitrate adjustments to try and mask connectivity issues from the user (for better or worse) in some cases. We don't do that currently, but it is an option that someone has started work on. You can see further details here: https://github.com/jp9000/obs-studio/pull/1086

Lastly, I hope you realize that this kind of request can come off as extremely insulting to the people who have poured countless hours into providing OBS for free for millions of users. Only a very tiny handful (who are very vocal, no doubt) of people have connectivity issues with OBS, and to date, not a single one that I have seen has been caused by OBS itself.

EDIT: Almost forgot! If there's any doubt the network code in OBS is rock solid, check out this: https://twitter.com/przemyslawpluta/status/904972386512056321
 
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dodgepong

Administrator
Community Helper
Also, anecdotally, Xsplit will tend to cause buffering on your stream instead of drop frames, where OBS will tend to drop frames in order to avoid causing buffering. So it may look like OBS is running worse because it's dropping more frames, but it's dropping more frames in order to provide a better viewing experience rather than to just have better numbers on the dropped frames meter. (Again, though, this is just anecdotal -- I have no real knowledge of Xsplit's networking code since it is closed source.)
 
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