Question / Help In-Game elements changed in recording?

amichi

New Member
Hi. I have an HP laptop that I'm running OBS on (until I can get a new one later this month) and I started playing a game called Libretta to record and upload to YouTube. When I went back, I noticed some elements that were blurred within the game weren't done so after the recording finished like in other gameplays. Aside from smaller things such as frame rate (it's horrible on my computer for anything above 30fps), I've been attempting to figure this out and have gotten nowhere. This is a full screen game so I don't have a way of checking how it looks in the preview without opening, recording a short bit, stopping the recording, going to check the recording, and repeating if anything needs to be done. Does anyone have any ideas at all on what could be the cause of this? Thank you!

As far as log files go, this is the last one:
https://gist.github.com/a5fb3ab1b94b4f46f6b97bf1399c084a

And this is the one from two days ago but doesn't seem like it's the exact one from the video I originally recorded (just a different version of the video:
https://gist.github.com/anonymous/87e9d165c64fc9fdffa0f01bcb1ab09f

Thank you!
 

EBrito

Active Member
No recording session in those logs. Post one after a recording session

First log:

13:11:27.388: base resolution: 1366x768
13:11:27.388: output resolution: 1092x614
13:11:27.388: downscale filter: Bicubic
13:11:27.388: fps: 30/1
13:11:27.388: format: NV12


Second log:
13:21:19.755: base resolution: 1920x1080
13:21:19.755: output resolution: 1920x1080

DO NOT UPSCALE. You will get a lot of blur.
 

amichi

New Member
No recording session in those logs. Post one after a recording session

First log:

13:11:27.388: base resolution: 1366x768
13:11:27.388: output resolution: 1092x614
13:11:27.388: downscale filter: Bicubic
13:11:27.388: fps: 30/1
13:11:27.388: format: NV12


Second log:
13:21:19.755: base resolution: 1920x1080
13:21:19.755: output resolution: 1920x1080

DO NOT UPSCALE. You will get a lot of blur.
I just recorded but there isn't a log for it showing up. Also, I've been using those settings and never had an issue with upscaling. I did a short second one to get another log.

https://gist.github.com/anonymous/7970eb94b1c423993493fbbd7f1e9024
 

EBrito

Active Member
08:37:44.109: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 14 (1.4%)

Change from veryfast to superfast.
 

amichi

New Member
08:37:44.109: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 14 (1.4%)

Change from veryfast to superfast.
That doesn't fix my problem. I said when I record, parts that were one way in the game CHANGE in the final. I don't need to change any of my other settings. I want to figure out why it does what it does. Changing to advanced settings and changing to superfast only makes OBS stuck at "stopping recording" and makes the lag basically a skip.
 

EBrito

Active Member
Have you tried QSV instead of x264?
I mean, encoding video with GPU, not CPU

Output simple settings:
Recordings Quality: Indistinguihable Quality, Large File Size
Encoder QSV (Quicksync)
 
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