dstanley4
New Member
Hi Folks,
Many of you, similar to me, might like to be more precise with your layout. Right now you use the mouse to the set the position (x,y) and scale.
But this makes creating an exact layout time consuming - and not very exact.
I like to be exact in my layout and set the precise x,y value for an object in a scene and set it's scale (e.g. 25%).
Right now, I do that by exporting the scene collection to the .json file. I edit the .json file in a text editor - and import it again.
Example:
Imagine I look within .json file for an object within a scene.
I find:
-
"pos":{"x":1191.0,"y":11.0},
"scale":{"x":0.2345,"y":0.2407407164573669}
-
But I want a precise layout so in the .json file I change them to:
-
"pos":{"x":1200.0,"y":10.0},
"scale":{"x":0.25,"y":0.25}
-
Then I import the .json file and I have my precise layout. This is faster than tweaking things with the mouse when you have many object you want a precise position. In fact, you can't be this precise with the mouse.
It strikes me that it would be, in the grand scheme of things, simple to add an object inspector so we can type these values directly within the OBS interface (like an object inspector in Adobe Illustrator).
-
**Or, staying with the current OBS architecture, maybe be able to right click the object to bring up its properties and set x-pos, y-pos, and scale there.
-
This type of change would make it much easier to complex professional looking layouts.
This might already be on your roadmap - but if not, it seems to me (perhaps wrongly) like a simple addition.
Thanks for a great program!
Cheers,
David
-p.s. Hopefully I'm not missing an existing feature set
Many of you, similar to me, might like to be more precise with your layout. Right now you use the mouse to the set the position (x,y) and scale.
But this makes creating an exact layout time consuming - and not very exact.
I like to be exact in my layout and set the precise x,y value for an object in a scene and set it's scale (e.g. 25%).
Right now, I do that by exporting the scene collection to the .json file. I edit the .json file in a text editor - and import it again.
Example:
Imagine I look within .json file for an object within a scene.
I find:
-
"pos":{"x":1191.0,"y":11.0},
"scale":{"x":0.2345,"y":0.2407407164573669}
-
But I want a precise layout so in the .json file I change them to:
-
"pos":{"x":1200.0,"y":10.0},
"scale":{"x":0.25,"y":0.25}
-
Then I import the .json file and I have my precise layout. This is faster than tweaking things with the mouse when you have many object you want a precise position. In fact, you can't be this precise with the mouse.
It strikes me that it would be, in the grand scheme of things, simple to add an object inspector so we can type these values directly within the OBS interface (like an object inspector in Adobe Illustrator).
-
**Or, staying with the current OBS architecture, maybe be able to right click the object to bring up its properties and set x-pos, y-pos, and scale there.
-
This type of change would make it much easier to complex professional looking layouts.
This might already be on your roadmap - but if not, it seems to me (perhaps wrongly) like a simple addition.
Thanks for a great program!
Cheers,
David
-p.s. Hopefully I'm not missing an existing feature set