tclemos
New Member
Hello guys, how are you doing? I hope you are doing well, so...
I'm trying so hard to get the correct configuration, I've already read a lot of documentation, a lot of tutorials, tried a lot of settings, but either my stream is lagging or my game is lagging, I`m streaming to Youtube, but I also have tested Reastream.io and Twitch.tv
First of all, let me tell you my setup specs:
Download: 60mb/s
Upload: 6mb/s
I'm playing different games, but just for example purposes the game that I'm going to talk in the configuration examples is League of Legends at the Maximum graphic configuration (I've also tried the lowest configuration and the result is the same for all the configurations)
So, as you can see it's a laptop, I'm using an external monitor through the HDMI port and I'm always working with the power supply plugged in.
The OBS Studio settings that I've tried were:
Encoder: x264
Rescale Output: 1280x720
Rate Control: CBR
Bitrate: 2500
No Buffer
Keyframe Interval: 2 or 3
CPU Usage: veryfast
Profile: Main
Base Resolution: 1920x1080
Output Resolution: 1280x720
Downscale Filter: Bicubic (Sharpened scaling, 16 samples)
FPS: 30
Result: When I start OBS i can notice a performance drop, If I start to streaming the performance drop increases a bit, but the game a little bit lagged, at this configuration the problem is that at the stream the game is lagging, looks like some frames are being missed, like a small number of FPS.
If I change the output resolution to 1920x1080 the result is the same.
If I change the FPS to 60 at this configuration is completely impossible to play, the game starts to LAG fps and get less than 20 fps.
----------------------------------------------
I realized that the NVENC H.264 encoder works better for me, the performance drop is a little bit small compared with the x264 encoder, so I tried this one with the following configuration:
Encoder: NVENC H2.64
Rescale Output: 1280x720
Rate Control: CBR
Bitrate: 2500
Keyframe Interval: 2 or 3
Preset: Bluray
Profile: Main
Level: auto
Use two pass-encoding: Enabled
GPU: 0
B-Frames: 2
Base Resolution: 1920x1080
Output Resolution: 1280x720
Downscale Filter: Bicubic (Sharpened scaling, 16 samples)
FPS: 30
Result: Pretty similar to the first scenario, but the game is lagging less, the result on the stream is the same, lagging like missing frames, small fps or something like this.
If I change the output resolution to 1920x1080 the result is the same.
If I change the FPS to 60, the game starts to lag, It's possible to play, but if the game get a lot of action, like team fights or something that needs more processing, it LAGs a lot. With 60 FPS the stream is fluid and works well until the game starts to lag in this situation of high processing.
--------------------------------------------
I've tried change something a bit in each configuration, but nothing worked, either I get the Stream missing frames(something like this) or I get my game lagging locally.
Could you please help me find what's happening? Should my setup be enough to streaming 720p 60fps with no worries?
I've made some samples to you check the result
Testing OBS - x264 720p 30fps - https://www.youtube.com/watch?v=OLhKBwo-q8Y
Testing OBS - x264 720p 60fps - https://www.youtube.com/watch?v=BWIJernfV4Y
Testing OBS - NVENC H.264 720p 30fps - https://www.youtube.com/watch?v=Ki0DNP1f94U
Testing OBS - NVENC H.264 720p 60fps - https://www.youtube.com/watch?v=XD3LXAQO4hs
I'm also attaching the logs of these samples.
Thanks in advance, if you have any questions about the situation, let me know, I tried to provide as much information as I have.
Please help-me! :(
I'm trying so hard to get the correct configuration, I've already read a lot of documentation, a lot of tutorials, tried a lot of settings, but either my stream is lagging or my game is lagging, I`m streaming to Youtube, but I also have tested Reastream.io and Twitch.tv
First of all, let me tell you my setup specs:
- Laptop: Clevo W230SS
- Processor: i7 4710MQ 2.5GHz
- RAM: 16gb DDR3 1866mhz Kingston Hyper X Impact
- Storage: Ssd Sandisk Ultra II 960gb
- VGA: NVIDIA GeForce GTX860M
- Monitor: LG W2486L 24" 1920x1080
- Webcam: Logitech c920
- Microfone: Blue Yeti Blackout
Download: 60mb/s
Upload: 6mb/s
I'm playing different games, but just for example purposes the game that I'm going to talk in the configuration examples is League of Legends at the Maximum graphic configuration (I've also tried the lowest configuration and the result is the same for all the configurations)
So, as you can see it's a laptop, I'm using an external monitor through the HDMI port and I'm always working with the power supply plugged in.
The OBS Studio settings that I've tried were:
Encoder: x264
Rescale Output: 1280x720
Rate Control: CBR
Bitrate: 2500
No Buffer
Keyframe Interval: 2 or 3
CPU Usage: veryfast
Profile: Main
Base Resolution: 1920x1080
Output Resolution: 1280x720
Downscale Filter: Bicubic (Sharpened scaling, 16 samples)
FPS: 30
Result: When I start OBS i can notice a performance drop, If I start to streaming the performance drop increases a bit, but the game a little bit lagged, at this configuration the problem is that at the stream the game is lagging, looks like some frames are being missed, like a small number of FPS.
If I change the output resolution to 1920x1080 the result is the same.
If I change the FPS to 60 at this configuration is completely impossible to play, the game starts to LAG fps and get less than 20 fps.
----------------------------------------------
I realized that the NVENC H.264 encoder works better for me, the performance drop is a little bit small compared with the x264 encoder, so I tried this one with the following configuration:
Encoder: NVENC H2.64
Rescale Output: 1280x720
Rate Control: CBR
Bitrate: 2500
Keyframe Interval: 2 or 3
Preset: Bluray
Profile: Main
Level: auto
Use two pass-encoding: Enabled
GPU: 0
B-Frames: 2
Base Resolution: 1920x1080
Output Resolution: 1280x720
Downscale Filter: Bicubic (Sharpened scaling, 16 samples)
FPS: 30
Result: Pretty similar to the first scenario, but the game is lagging less, the result on the stream is the same, lagging like missing frames, small fps or something like this.
If I change the output resolution to 1920x1080 the result is the same.
If I change the FPS to 60, the game starts to lag, It's possible to play, but if the game get a lot of action, like team fights or something that needs more processing, it LAGs a lot. With 60 FPS the stream is fluid and works well until the game starts to lag in this situation of high processing.
--------------------------------------------
I've tried change something a bit in each configuration, but nothing worked, either I get the Stream missing frames(something like this) or I get my game lagging locally.
Could you please help me find what's happening? Should my setup be enough to streaming 720p 60fps with no worries?
I've made some samples to you check the result
Testing OBS - x264 720p 30fps - https://www.youtube.com/watch?v=OLhKBwo-q8Y
Testing OBS - x264 720p 60fps - https://www.youtube.com/watch?v=BWIJernfV4Y
Testing OBS - NVENC H.264 720p 30fps - https://www.youtube.com/watch?v=Ki0DNP1f94U
Testing OBS - NVENC H.264 720p 60fps - https://www.youtube.com/watch?v=XD3LXAQO4hs
I'm also attaching the logs of these samples.
Thanks in advance, if you have any questions about the situation, let me know, I tried to provide as much information as I have.
Please help-me! :(
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