Bug Report Huge RAM leak after starting stream.

strielokpl

New Member
In both 32 and 64 bits versions.
It takes only seconds nothing goes online.
32 bit version takes ~2Gb of mem and crash instantly.
64 bit version takes everything even swap till computer crash.
It's not sending stream at all to hitbox/twitch but it's "online" in time of ram consuming.
32 bit log https://gist.github.com/anonymous/9d23fff1a20ef85656ccf720b99a2f32
64 bit log https://gist.github.com/anonymous/1df81b3f8e0b622f3717c211e98fe161
64 bit version was closed by me with sysinternals process explorer after taking 3Gb of ram.
 

c3r1c3

Member
A better question is "How is OBS even running at all?"

Your GPU (an NVidia GTX 260) only supports OpenGL 2.1 and DirectX 9... OBS requires either OpenGL 3.2 or DirectX 11. That would at least explain part of the issue. Also your CPU is very underpowered, so even if you upgrade your GPU it might not make OBS work, or work correctly for you.
 

strielokpl

New Member
Hmm after reinstall works fine for me now. No memory leaks.
It uses ~0.5-1Gb of mem while streaming. And everything is fine.
Yeah i know that i have really old pc, but in studio i can stream/record
games like titanfall without fps drops (stable 30fps),
classic obs in many even older games, caps only 7-8 fps.
Rollercoaster tycoon 3 - obs C 7-12 fps, obs S 30 fps
Titanfall - obs C 2-4 fps, obs S 20-30 fps
NFS:U 2 - obs C 10-17 fps, obs S 25-30 fps
Main difference between classic and studio:
Classic use RAM not vid mem and in most games not uses whole cpu potential
Studio i using both RAM and vid mem and i always have 100% of cpu usage
So propably i will stay with Studio even if i'll need to reinstal it after couple of streams.

have a nice day!
 
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