tripletopper
Member
I would like a smooth enough animation to be equivalent to standard definition TV which is 30 frames a second. My cameras are listed as able to do 30 frames a second but cannot seem to get that kind of performance.
Also I don't have much resolution to start with on one of my two feeds because it only allows 640x480 broadcast so it's worth sacrificing clarity when standing still for animation clarity on my hand.
One reason is I want people to actually see me manipulate my right-handed joystick like it was second nature.
May I have a list of generalizations, of how to achieve less choppy pictures?
As far as I could tell there are no adjustments for the individual cameras they are binary on-off cameras controlled by the USB controller. If there is a settings program I don't know where it is or how to access it other than OBS settings which affect the broadcast of the picture not the capture.
And so I could walk before I run I'd like to try it in 2D before I run simultaneous 3D cameras. I know the 3D tips are to either create a separate left eye and right eye as two separate 16x9 virtual camerasand run them simultaneously on a 32x9 broadcast for side by side full cell phone style.
Do more cameras make the video less choppy? if so I could sacrifice one or two video feeds and concentrate on my hands.
Also I don't have much resolution to start with on one of my two feeds because it only allows 640x480 broadcast so it's worth sacrificing clarity when standing still for animation clarity on my hand.
One reason is I want people to actually see me manipulate my right-handed joystick like it was second nature.
May I have a list of generalizations, of how to achieve less choppy pictures?
As far as I could tell there are no adjustments for the individual cameras they are binary on-off cameras controlled by the USB controller. If there is a settings program I don't know where it is or how to access it other than OBS settings which affect the broadcast of the picture not the capture.
And so I could walk before I run I'd like to try it in 2D before I run simultaneous 3D cameras. I know the 3D tips are to either create a separate left eye and right eye as two separate 16x9 virtual camerasand run them simultaneously on a 32x9 broadcast for side by side full cell phone style.
Do more cameras make the video less choppy? if so I could sacrifice one or two video feeds and concentrate on my hands.