Question / Help High End parts and terrible FPS

Weest

New Member
Here's my log file to start https://obsproject.com/logs/aLrhVH4w0v8rYUDQ

I just spent a lot of my savings to build what I feel is a killer machine for gaming/streaming, but it seems like I can't stream any game at ANY quality to save my life. I've tried both x264 and NVENC new but it seems like my older system had better performance.

It does this in all games, most recently Outer Wilds, but even minecraft, Overwatch, Slime Rancher, Astroneer, the list goes on.

I'm not getting heat throttling, and I have nothing overclocked. It's a R9 3950x and a 2080ti. What is my issue? Am I missing something? I've tried so many combinations of encoding settings to try and get this to work.
 

koala

Active Member
You have rendering lag, that means GPU overload. Reduce the number of scenes, sources and filters. You have so many sources, this will probably drag down every system.

Consider splitting your huge collection into smaller parts and manage them through Scene Collections. Every scene and every source in one Scene Collection, regardless being in the active scene or not, is actively maintained and rendered by OBS, thus consuming GPU resources. Move scenes to other scene collections that are not used in one specific stream, because scenes and sources in other scene collections don't consume GPU resources.

And consider creating single overlays with one static image instead of compositing your scenes with literally dozens of tiny images and text sources that probably never change. Compose and prepare your overlay with a painting app, don't let OBS composite it on the fly (all the static parts).

Use filters like color filter only, if absolutely necessary. If you add a filter to change the color of a static source, consider changing the color of that source within the source instead. For example, if you include some chat, try to change the color of the chat within the chat app.
 
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