22:13:33.287: Windows Version: 10.0 Build 17134 (revision: 885; 64-bit)
This version of Windows is from April 2018 and has performance issues with OBS. There have been two major updates since then, you should apply them.
22:13:41.535: [AMF] [Capability Manager] Testing Direct3D 11 Adapter 'Radeon (TM) R7 M445 (VEN_1002/DEV_6900/SUB_7681028/REV_00c3)':
22:13:41.535: H264/AVC: Not Supported
22:13:41.535: H265/HEVC: Not Supported
22:13:41.535:
22:13:41.535: [AMF] [H264/AVC] Not supported by any GPU, disabling...
22:13:41.535: [AMF] [H265/HEVC] Not supported by any GPU, disabling...
If you're trying to use hardware encoding on this card, it won't work because your card does not support that feature.
22:13:50.993: adding 69 milliseconds of audio buffering, total audio buffering is now 116 milliseconds (source: Bugs)
22:13:51.767: adding 23 milliseconds of audio buffering, total audio buffering is now 139 milliseconds (source: Bugs)
22:13:51.906: adding 46 milliseconds of audio buffering, total audio buffering is now 185 milliseconds (source: Bugs)
10:13:53 PM.962: adding 46 milliseconds of audio buffering, total audio buffering is now 232 milliseconds (source: Media Source 53 background)
10:13:54 PM.089: adding 23 milliseconds of audio buffering, total audio buffering is now 255 milliseconds (source: Bugs)
10:13:54 PM.135: adding 23 milliseconds of audio buffering, total audio buffering is now 278 milliseconds (source: Media Source 53 background)
10:13:56 PM.181: adding 23 milliseconds of audio buffering, total audio buffering is now 301 milliseconds (source: Media Source 53 background)
10:13:56 PM.479: adding 139 milliseconds of audio buffering, total audio buffering is now 441 milliseconds (source: Media Source 53 background)
10:13:56 PM.922: adding 208 milliseconds of audio buffering, total audio buffering is now 650 milliseconds (source: Media Source 53 background)
10:13:57 PM.520: adding 255 milliseconds of audio buffering, total audio buffering is now 905 milliseconds (source: Media Source 53 background)
10:13:58 PM.186: Max audio buffering reached!
10:13:58 PM.186: adding 139 milliseconds of audio buffering, total audio buffering is now 1044 milliseconds (source: Media Source 53 background)
Something is overloading your CPU-- it looks like some particular media sources are causing a problem. (You have a LOT of them.)
You may want to create a new blank profile and scene collection without any 3rd party overlays and test it for performance and stability. If it still crashes, add those logs to the thread.