EmileVT
New Member
So with the latest version (32.0.0) I'm experiencing severe either CPU or GPU usage while livestreaming, to the point of affecting my game performance, lagging it. However this issue mostly occurs in a game called Strinova, where OBS is taking a toll on it. Prior to this update, CPU usage was about 90-98% sometimes reaching 100%. Now, it consistently passes 100%, sometimes 110%, according to the new Steam in-game Performance Monitor. and GPU usage peaks as well, but it can borrow more from the RAM.
My PC components:
Windows 10 Pro 64 bits
Intel Core i3-10105F CPU @3.70GHz (8 CPUs), 3.7GHz
16GB RAM
NVIDIA Geforce GTX 750 2GB
For the moment I downgraded to 31.1.2, and in that version it's more bearable, no stuttering or lag found.
Log files of the current version and previous version:
My PC components:
Windows 10 Pro 64 bits
Intel Core i3-10105F CPU @3.70GHz (8 CPUs), 3.7GHz
16GB RAM
NVIDIA Geforce GTX 750 2GB
For the moment I downgraded to 31.1.2, and in that version it's more bearable, no stuttering or lag found.
Log files of the current version and previous version: