I'd like to use OBS in a headless mode, started and callable from my Unity game.
Does such a thing already exist?
The purpose is to easily allow players to capture video play for short bursts, then either save or upload video to social media or video sites like vimeo or youtube.
If this does not exist, is anyone interested in helping code or test? The resulting code could come with a Unity5 plugin to make it really easy for game developers to interface to OBS. Same approach could be done for Unreal4.
I have years of experience with Qt and Unity - but do not want to re-re-re-invent the wheel.
Does such a thing already exist?
The purpose is to easily allow players to capture video play for short bursts, then either save or upload video to social media or video sites like vimeo or youtube.
If this does not exist, is anyone interested in helping code or test? The resulting code could come with a Unity5 plugin to make it really easy for game developers to interface to OBS. Same approach could be done for Unreal4.
I have years of experience with Qt and Unity - but do not want to re-re-re-invent the wheel.