Question / Help GetRenderTargetData failed

B31

New Member
So I'm basically getting these "d3d9_shmem_capture: GetRenderTargetData failed (0x88760868)" constantly while playing League of Legends. I think they may be the cause for the low fps ingame (20-30, 150+ when I'm not streaming).
Does anyone know how to fix it?

https://pastebin.com/BAUghA5A
 

Harold

Active Member
No, but you're having performance issues that are related. Please follow the guide anyway.
 
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