Question / Help Game Capture/Window Capture not working on DoomRL

ZeroShift

New Member
So one particular game I've wanted to play on stream is DoomRL, but I can't get Game Capture or even Window Capture to work on it.

When using DX11 as the renderer the capture only gets one frame every 10 or so seconds from the game and the log file fills up with "gl_shmem_capture: failed to get last fbo: 1283". When using OpenGL it still barely gets any frames and the log fills with garbage errors like "glMapBufferRange failed, glGetError returned 0x502" and the log gets to be 11MB large. Window Capture just straight up doesn't work, it get's the first frame and then nothing.

Original OBS is able to capture the game just fine but ALL of my scenes and everything are in MP. Anyone know a way around this?

https://gist.github.com/anonymous/abcccffd1a2e043089f9
 
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