Question / Help Game Capture suddenly not working

NickCapricorn

New Member
Hi, I've recently started having problems with Game Capture sources. I mainly use emulators, some didn't work to begin with Game Capture (like Kega Fusion), but others did work perfectly fine (like NEStopia UE, Snes9x, BGB or VBA). A couple days ago I found the first issue, I didn't pay too much attention, I thought it was a random thing, but last night I realized that it wasn't random. Basically, when I use Game Capture with the emus that used to work, now they don't show at all in OBS, and the emulator itself starts running slow, if I tick the SLI/Crossfire mode the emulator goes back to regular speed, and the red borders for the source appear but still no image. In an emulator like Snes9X, if I select OpenGL as the output method instead of D3D, then Game Capture works (but emulator runs slow because of OpenGL), the log makes it obvious that it's a D3D problem anyway. The emus that didn't work to begin with, like Kega Fusion, didn't have performance issues back then when trying to use them with Game Capture, and don't have them now either, they just don't show on OBS.

I don't remember (un)installing anything in particular or changing anything drastic in my notebook or OBS's config, I was using OBS Studio 21.0.1 when Game Capture used to work fine, and the same version when it stopped working. I just downloaded the last version but the issue persists. Something that I have no idea if it's related or not, is that I found dxdiag crashes because of DirectShow, but EventViewer doesn't give any clue about the culprit so I can't do much about it.

I can still use Window Capture, so this is not urgent, but if it can be fixed somehow I'd really appreciate it. Thanks in advance for any help.

https://obsproject.com/logs/bjUst9MQNtWrsOI1
 
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