Ok, through a series of posts on other message boards, I finally managed to figure out how to record video game footage.
But there's just one problem: The higher I push the framerate, the choppier the playback footage is!
For example, my game runs at 60fps. Even while I'm recording, it's still at 60fps. So I highly doubt it's my computer, because if it were, how come the game still runs normally?
But if I tell OBS to record at 60fps, then just the slightest movement from my character causes the recording to freeze up. When my character has finished moving, then it picks back up.
But here's the weird part: I actually get BETTER performance if I LOWER the framerate at which I record, I actually get less choppiness. When recording at 30fps, the footage will get choppy if my character makes any sudden movements (such as turning around fast to face an enemy that's behind him). But if he's just walking down a corridor or fighting a single enemy one-on-one, the footage of that fight works just fine.
But if I reduce it even further, down to 20fps, then the footage is kind of choppy. But at least it stays consistent. If I'm at 20fps, it doesn't go down to about 1 or 2fps, now matter what kind of sudden, jerkish movements I make in game.
How do I get it to record ... smoothly ... at 60fps?
But there's just one problem: The higher I push the framerate, the choppier the playback footage is!
For example, my game runs at 60fps. Even while I'm recording, it's still at 60fps. So I highly doubt it's my computer, because if it were, how come the game still runs normally?
But if I tell OBS to record at 60fps, then just the slightest movement from my character causes the recording to freeze up. When my character has finished moving, then it picks back up.
But here's the weird part: I actually get BETTER performance if I LOWER the framerate at which I record, I actually get less choppiness. When recording at 30fps, the footage will get choppy if my character makes any sudden movements (such as turning around fast to face an enemy that's behind him). But if he's just walking down a corridor or fighting a single enemy one-on-one, the footage of that fight works just fine.
But if I reduce it even further, down to 20fps, then the footage is kind of choppy. But at least it stays consistent. If I'm at 20fps, it doesn't go down to about 1 or 2fps, now matter what kind of sudden, jerkish movements I make in game.
How do I get it to record ... smoothly ... at 60fps?